Release date:2019, August 28

Author:Nick Kloski

Skill level:Beginner

Language:English

Exercise files:Yes

Design differently with Fusion 360. This cloud-powered tool from Autodesk is the key to instant 3D creativity, used for product design, mechanical engineering, and fabrication. This essential training gives you the expertise to use Fusion 360 to turn your ideas into ready-to-manufacture designs that flow to 3D printing, CNC milling, or injection molding. Instructor Nick Kloski, founder of HoneyPoint3D, provides an overview of all the basic operations in Fusion 360, including sketching, extruding 3D objects, sculpting, and surface modeling. He explains the functions of the software, while providing a solid foundation in the basics of effective 3D design. Learn how to plan a project; model your ideas; work with sketches, meshes, and surfaces; generate files for 3D printing; and analyze your designs. Plus, learn how to create photorealistic renderings and even animations of your Fusion 360 designs.

Table of Contents

1)Creating basic shapes

2)Using Fusion 360 environments

3)Sketching

4)Extruding profiles to create objects

5)Sculpting

6)Surface modeling

7)Editing via the timeline

8)Editing and combining shapes

9)Analyzing your work

10)Rendering

11)Exporting models

001 Fusion 360 course introduction 002 Shapes make up everything 003 Examples of shapes 004 Where Fusion fits in 005 What Fusion 360 can do 006 The four lesson types 007 What is cloud-enabled CAD_ 008 How to upload and share source files 009 Converting models into and out of Fusion 360 010 Cloud credits for rendering and the forthcoming generative design 011 User interface overview 012 Navigating inside of Fusion 360 013 The model environment 014 The sculpt environment 015 The sketch environment 016 The patch environment 017 The render environment 018 The animation environment 019 The simulation environment 020 The CAM environment 021 The drawings environment 022 Tip – Fusion 360 in the browser 023 Extrude a 3D object from a sketch 024 Add complexity to a sculpt object 025 Turn a sketch into a surface 026 Add or subtract objects from other objects 027 Insert an existing mesh into the design 028 Create a joint between bodies 029 Sketch tip – How to cut text onto curved shapes 030 How to start a design 031 Tools – Physical 032 Tools – Digital 033 Inside out or outside in 034 Outside in 035 Inside out 036 When to use – Sketching 037 When to use – Modeling 038 When to use – Sculpting 039 When to use – Patch or surface modeling 040 Finding your object 041 Importing and calibrating your canvas 042 Choosing your correct starting sculpt object 043 Sculpting the decanter body 044 Closing off the decanter holes via patching 045 Cutting decanter holes and finishing up 046 Introducing the project – Car hood 047 Sculpting and splitting 048 Setting up the cutting sketch 049 Extruding the sketch profile 050 Trimming away the unwanted parts 051 Trimming away more parts via 3D sketching 052 Mirroring, stitching, and thickening 053 Smoothing the cuts as a full solid body 054 Introducing sketching 055 Setting up your workspace with an attached canvas 056 Outlining the basic Raspberry Pi board 057 Adding in the mounting holes 058 Modeling the 3D board 059 Creating the bottom frame and walls 060 Sketching the top plate 061 Cutting access holes 062 Preparing for 3D printing 063 Adjusting the height of the case 064 3D printing and checking the case 065 Splitting the case to make it fit 066 Testing the case a second time 067 Widening the case with dimensioning 068 Testing the new case 069 Adding tolerances into the sketch 070 Checking if the tolerances worked 071 Hints on how to finish the case on your own 072 Introduction to meshes in Fusion 360 073 What are meshes_ 074 How to generate and-or download meshes 075 Special relationship to complex meshes 076 Planar mesh awesomeness – One-click convert 077 Converting and importing complex meshes 078 Using snap and pull to shrink-wrap meshes 079 The Mesh Workspace and Meshmixer integration 080 Creating sliced sketches in the mesh workspace 081 Box 082 Coil 083 Hole 084 Create base feature 085 Boundary fill 086 Extrude 087 Cylinder 088 Mirror 089 Loft 090 Patterns 091 Pipe 092 Rib 093 Revolve 094 Sweep 095 Thicken 096 Sphere 097 Thread 098 Torus 099 Web 100 Press pull 101 Fillet 102 Chamfer 103 Shell 104 Draft 105 Scale 106 Combine 107 Replace face 108 Split face 109 Split body 110 Silhouette split 111 Move 112 Align 113 Physical material 114 Appearance 115 Manage materials 116 Delete 117 Compute all 118 Change parameters 119 Create sketch 120 Line 121 Rectangle 122 Circle 123 Arc 124 Polygon 125 Ellipse 126 Slot 127 Spline 128 Conic curve 129 Point 130 Text 131 Fillet 132 Trim 133 Extend 134 Break 135 Offset 136 Mirror 137 Pattern 138 Project – Project 139 Project – Intersect 140 Project – Include 3D geometry 141 Project – Project to surface 142 Project – Intersection curve 143 Sketch dimension 144 Offset plane 145 Plane at angle 146 Tangent plane 147 Midplane 148 Plane through two edges 149 Plane through three points 150 Plane tangent to face at point 151 Plane along path 152 Axis through cylinder cone torus 153 Axis through two planes or points 154 Axis perpendicular to face at point 155 Axis through edge 156 Axis perpendicular at point 157 Point at vertex 158 Point through two edges 159 Point through three planes 160 Point at center of circle sphere torus 161 Point at edge and plane 162 Measure 163 Interference 164 Curvature comb analysis 165 Zebra analysis 166 Draft analysis 167 Curvature map analysis 168 Section analysis 169 Component color cycling toggle 170 Decal 171 Attach and edit canvas 172 Insert mesh 173 SVG and DXF 174 Insert McMaster-Carr component 175 parts4cad 176 3D print 177 3D printing quotes and RFQs 178 Scripts and add-ins 179 Autodesk Exchange Apps 180 Select tools 181 Patch 182 Extrude 183 All patch create tools 184 Sketch dimension – Tangent constraint 185 Stitch and unstitch 186 Flip normal 187 Trim 188 Extend 189 New component 190 Joint 191 As-built joint 192 Joint origin 193 Rigid group 194 Drive joints, motion link, and contact sets 195 General simulation overview and flow 196 Simulation – Simplify workspace

Ex_Files_Fusion_360_EssT.7z [Lynda] Fusion 360 Essential Training (updated Jun 15, 2018)_Subtitles.7z

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