Release date:2021
Author:Joe Baily
Skill level:Beginner
Language:English
Exercise files:Not Provided
Are you interested in learning how to create 3D models with immaculate detail but don’t know where to start? Do you fill as though your creative potential is going to waste?
Not to worry, because you could become a 3D sculptor and start building your own original creations using Blender 3Ds incredible array of tools. The blender sculpting series is a series designed to bring blender users from beginner level to expert using the many different sculpting brushes available.
Who is this course for?
This course is for Blender users who want to brake away from traditional modelling methods and begin creating works of art in minutes that would otherwise take hours using the more traditional methods.
Who is the course not for?
If you already consider yourself an expert or advanced user in sculpting then this course may not be for you. Although you may consider using the series as a refresher of sorts.
Why should you take this course?
Sculpting is a fantastic habit to adopt, and an equally valuable skill for employers in the CG Industry. Most video game characters, objects, scenes and even animation assets go through the sculpting process at some point. Sculpting is as valued as 3D modelling itself, because its with sculpting that objects can adopt a sense of character and personality. That’s what this course is all about, being able to create your own objects that have their own character to them.
01-welcome_to_the_class 02-reviewing_the_interface_for_sculpting 03-egg_sculpting 04-cracks_in_the_egg 05-reference_material 06-sculpting_the_apple 07-combining_sculpting_with_modelling 08-modelling_the_leaf 09-sculpting_the_eyes 10-sculpting_the_mouth 11-sculpting_the_tongue 12-end_of_class_challenge
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