Release date:2021

Author:George Maestri

Skill level:Beginner

Language:English

Exercise files:Yes

Twinmotion is a real-time visualization tool for the AEC and product design world that enables photo-realistic, real-time renders for a variety of platforms. In this course, George Maestri shows the workflow between Twinmotion and 3ds Max for creating architectural visualizations. He starts with the basics of Twinmotion, detailing the interface and setting up preferences, and then shows how to export a project from 3ds Max into Twinmotion. He explains how to add materials and objects, along with details like vegetation. He also covers working with lights, cameras, and weather, before showing how to export the scenes as images, videos, and presentations.

01. Create real-time visualizations with 3ds Max and Twinmotion 02. Using the exercise files 03. The Twinmotion interface 04. Preferences and quality 05. Navigation in Twinmotion 06. Selecting and manipulating objects 07. Twinmotions Scene Graph 08. Preparing your 3ds Max file 09. Correcting UV mapping 10. Exporting to FBX 11. Importing into Twinmotion 12. Applying materials to objects 13. Modifying materials 14. Material libraries 15. Adding objects and vegetation 16. Using vegetation paint 17. Using vegetation scatter 18. Weather 19. Cameras 20. Environmental lighting and backgrounds 21. Adding lights 22. Configuring reflections 23. Create and export images 24. Create and export video 25. Creating presentations 26. Phasing in Twinmotion 27. Next steps

Ex_Files_3ds_Max_and_Twinmotion_Arch_Viz.7z

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