Release date:2020, November 12

Author:Jenny Hide, Gwen Davies

Skill level:Beginner

Language:English

Exercise files:Yes

The course will help you to design and write your own games – learn how to generate and develop your ideas, how to structure a story-rich game, and how creating a narrative and storyworld will enhance all games, even those that are not story based!

Learn to create a compelling storyworld for your video game by developing ideas, characters and a memorable narrative. You’ll be given knowledge and tasks to cement and practice what you’ve learned.

Create Immersive Storyworlds

Understand how writing for games differs from writing for other media.

Learn which aspects of a game contribute to a memorable narrative.

Discover how story is conveyed through games.

Practice developing an idea from start to end.

Storytelling: Arguably the Most Important Aspect of Game Design.

Games that are “story-rich” have a deep story to uncover as you play the game, and have an extra dimension compared to other forms of media in that the player themselves is a part of that story.

The storyworld makes up so much of a game and it is communicated in many different ways. It’s everything from the artwork and the audio design to the dialogue between characters and the player themselves. As a game designer or a game writer, you are responsible for shaping this world and conveying it to the player.

Content Overview

This course aims to help you develop your skills as a designer of games. We’ll talk about what makes games a unique form of media, how to tell good stories, how to generate ideas, and how story can be conveyed through games (spoiler: there are LOTS of different ways!). These are the core sections of the course, and we’ll be adding bonus sections soon.

Story structure will be the first bonus (coming soon!) and each new section will provide new ways to improve your game design techniques.

Each of the course videos is made using the Unity game engine, and we communicate information within this game setting.

As well as video lectures, this course contains ‘Reflection’ moments where we ask you to pause and think about what your answers to specific questions would be, “Missions” where we ask you to do some writing (and then show you our own example), and worksheets to guide your ideas.

We also encourage you to share your ideas and give feedback to others.

Once you complete this course, you’ll be able to design story-rich games using various different methods to convey your ideas.

01. What is a Game 01. Introduction 02. Game Definitions and Types of Game 03. Game Mechanics 04. Why Story is Important I 05. Why Story is Important II

02. Storytelling – The Basics 01. Introduction 02. What is the Storyworld 03. The Difference Between Story, Plot and Narrative 04. What Fuels a Plot

03. Start with an Idea! 01. Introduction 02. Generating Ideas 03. Generating Ideas Missions 04. How to Communicate Ideas Effectively

04. Conveying Story Through Games 01. Introduction 02. The Goal and Mechanics 03. Characters and Dialogue 04. Visual and Audio Design 05. Delivery

05. Story Structure 01. Introduction 02. What is Structure and Why is it Important 03. Branches, Anchors and Emotions 04. Structure Models Beginning, Middle and End 05. Structure Models Linear Structure Guidelines 09. Structure Models The Heros Journey 11. How to Use Structure when Developing Your Game

06. Developing Your Characters 01. Introduction The Player P.O.V. 02. Exploring Characters 06. Populating your Game

07. Genre and Audience Expectation 01. Introduction What is Genre

[Udemy] Game Writing – Storytelling through Video Game Design_Subtitles.7z [Udemy] Game Writing – Storytelling through Video Game Design.7z

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