Release date:2021, January 8
Author:FastTrack Tutorials
Skill level:Beginner
Language:English
Exercise files:Yes
Military Game Asset Creation in Blender & Marmoset
Learn how a professional prop artist works when creating props for games. You’ll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, Cloth Simulation, Texture Baking, Texturing, Rendering – and much more!
BLENDER AND MARMOSET TOOLBAG
All the modeling, UV mapping, and cloth simulations are done in Blender, Texturing will be done using Substance painter and a little bit of photoshop and the final rendering will be done within marmoset toolbag 4.
You will learn everything needed to create the asset shown in the images and trailer from scratch, next there will also be a bonus chapter that will show a timelapse of a scene creation inside of unreal engine 4 (please note this scene is not included in the sourcefiles)
18 HOURS REALTIME
Everything is shown in realtime with over 18 hours of content – You can follow along with every single step – from the first model in Blender to texturing in Painter to rendering in marmoset. There is only a very small narrated timelapse in the middle of the tutorial that goes over a very time consuming and repetitive function. but you do not have to worry about anything, everything will be explained in detail!
SKILL LEVEL
This game art tutorial is perfect for students who have some familiarity with the tools Blender, Substance Painter, and Marmoset Toolbag 3/4– Everything in this tutorial will be explained in detail. However, if you have never touched blender or substance painter before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on Youtube or paid on this very website)
TOOLS USED
Blender 2.8+
Marmoset Toolbag 4
Substance Painter
Photoshop
YOUR INSTRUCTOR
Emiel Sleegers is a senior environment artist currently working in the AAA Game Industry. He’s worked on games like The Division 2 + DLC at Ubisoft and on Forza Horizon 3 at Playground Games as an environment artist and material artist.
CHAPTER LIST
There’s a total of 65 videos split into easy to digest 20-minute chapters
01-06 – Creating Our Pallet – Blender
07-15 – Creating Our First Crate – Blender
16-24 – Creating Our Second Crate – Blender
25-29 – UV Unwrapping Our Crates – Blender
30-31 – Creating Our Cardboard Box – Blender
32-34 – Baking Our Assets – Marmoset Toolbag 4
35-39 – Texturing Our Pallet – Substance Painter
40-47 – Texturing Our Crates – Substance Painter
48-52 – Texturing Our Cardboard Box – Substance Painter
53 – Assembling Our Pile – Blender
54-56 – Creating Our Plastic– Blender
57-61 – Creating Our Straps– Blender
62-64 – Final Polish – Blender + Painter + Marmoset
65 – Bonus Chapter – Unreal Engine 4
01 Introduction and Going over Our Reference 001 Trailer 002 Going Over Our Reference
02 Modeling and UV Unwrapping our Assets 001 Modeling Our Pallet Part1 002 Modeling Our Pallet Part2 003 Modeling Our Pallet Part3 004 Uv Unwrapping Our Pallet Part1 005 Uv Unwrapping Our Pallet Part2 006 Creating Our First Plastic Crate Part1 007 Creating Our First Plastic Crate Part2 008 Creating Our First Plastic Crate Part3 009 Creating Our First Plastic Crate Part4 010 Creating Our First Plastic Crate Part5 011 Creating Our First Plastic Crate Part6 012 Creating Our First Plastic Crate Part7 013 Creating Our First Plastic Crate Part8 014 Creating Our First Plastic Crate Part9 015 Creating Our Second Plastic Crate Part1 016 Creating Our Second Plastic Crate Part2 017 Creating Our Second Plastic Crate Part3 018 Creating Our Second Plastic Crate Part4 019 Creating Our Second Plastic Crate Part5 020 Creating Our Second Plastic Crate Part6 021 Creating Our Second Plastic Crate Part7 022 Creating Our Second Plastic Crate Part8 023 Creating Our Second Plastic Crate Part9 024 Uv Unwrapping Our Plastic Crates Part1 025 Uv Unwrapping Our Plastic Crates Part2 026 Uv Unwrapping Our Plastic Crates Part3 027 Uv Unwrapping Our Plastic Crates Part4 028 Uv Unwrapping Our Plastic Crates Part1 029 Modeling And Unwrapping Our Cardboard Box Part1 030 Modeling And Unwrapping Our Cardboard Box Part2 031 Preparing Our Assets For Baking
03 Baking our Assets 001 Baking Our Assets Part1 002 Baking Our Assets Part2
04 Texturing our assets 001 Texturing Our Pallet Part1 002 Texturing Our Pallet Part2 003 Setting Up Our Marmoset Render Scene 004 Texturing Our Pallet Part3 005 Texturing Our Pallet Part4 006 Texturing Our First Crate Part1 007 Texturing Our First Crate Part2 008 Texturing Our First Crate Part3 009 Texturing Our First Crate Part4 010 Texturing Our First Crate Part5 011 Texturing Our First Crate Part6 012 46-Texturing Our Second Crate Part1 013 Texturing Our Second Crate Part2 014 Texturing Our Cardboard Box Part1 015 Texturing Our Cardboard Box Part2 016 Texturing Our Cardboard Box Part3 017 Texturing Our Cardboard Box Part4 018 Texturing Our Cardboard Box Part5
05 Assembling our assets 001 Assembling Our Pile 002 Creating Our Plastic Part1 003 Creating Our Plastic Part2 004 Creating Our Plastic Part3 005 Creating Our Straps Part1 006 Creating Our Straps Part2 007 Creating Our Straps Part3 008 Creating Our Straps Part4 009 Creating Our Straps Part5
06 Final Polish and Rendering 001 Polishing Our Asset Part1 002 Polishing Our Asset Part2 003 Creating Final Portfolio Renders
07 Bonus Chapter 001 Creating An Unreal Engine Scene – Bonus Chapter
[Udemy] Military Game Asset Creation in Blender & Marmoset.7z.001 [Udemy] Military Game Asset Creation in Blender & Marmoset.7z.002 [Udemy] Military Game Asset Creation in Blender & Marmoset_Subtitles.7z


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