Release date:2021, October

Duration:09 h 19 m

Author:Sean Fowler

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Learning and Mastering Techniques in Hard Surface Sculpting with the Newest Features of Zbrush

A solid foundation into mastering Zremesher, Polygroups and their relationship together with other Zbrush functions

How to sculpt and iterate quickly variety of base mesh shapes and re use those base meshes modularly to expedite your workflow

Learn the Primary and Secondary Functions Knife Curve Brush

Understanding of the Gizmos Transform Deformers and how important of a combination it is with the Knife Curve Brush

Requirements Either a trial or license version of Zbrush 2021.7

Description Hello and Welcome to Zbrush 2021 Hard Surface Sculpting Beginner to Advance, A course designed to all levels for anyone interested in learning developing Hard Surface Sculpting Techniques in Zbrush

This course will take you through a rundown of the basic tools and techniques needed for you to establish a foundation in your sculpting arsenal for crafting your hard surface subject The SPACE TURTLE!

To that end we will supply you a base mesh where you will learn and practice all of our unique quick sculpting techniques and tricks to reveal not only how easy it is to create hard surface sculpts but to also demonstrate how modularly efficient it is to re use pieces to expedite your workflow.

What we teach:

Well start you off will a beginner section to develop a solid foundation into mastering Zremesher, Polygroups and their relationship together with other Zbrush functions

Learn the Primary and Secondary Functions Knife Curve Brush

Understanding of the Gizmos Transform Deformers and how important of a combination it is with the Knife Curve Brush

Problem solving Zremesher through Dynamic thickness

Going over functions of zbrush such as Hard Surface Modeling tool Zmodeler, and Live Booleans

Have Some fun Carving out a facial expression of our turtle and going over glass transparency rendering settings within Zbrush

By the end of this course you’ll have gained the necessary knowledge in understanding just how fast you can flush out complex shapes through zbrush in just a short amount of time as well as have a fully complete Brave and Courageous Space Turtle.

With that said let’s START SCULPTING!!!

Who is the target audience? Anyone interested in Hard Surface Sculpting in Zbrush

1. Introduction 01. What To Expect 02. User Interface Introduction 03. Knife Curve Brush 04. Panning Curve Brushes With Accuracy 05. Masking Isolate Selection and Polygroups 06. ZRemesher And Polygroups 07. Gizmo Deformers

2. Creating Turtle Arm 01. Lesson 1 Hard Surface Base Mesh Creation Revised 02. Lesson 2 Shoulder Base Mesh Creation 03. Lesson 3 Placement of Base Mesh Arm and Adjustments 04. Lesson 4 Detailing Fin Mesh 05. Lesson 5 Detailing Mid Arm 06. Lesson 6 Detailing Inner Arm 07. Lesson 7 Detailing Base Mesh Shoulders 08. Lesson 8 Array Meshes 09. Lesson 9 Wire Creation 10. Lesson 10 Finger Base Mesh 11. Lesson 11 Finger Placement 12. Lesson 12 Final Placements

3. Leg Construction 01. Lesson 13 Foot Creation 02. Lesson 14 Shins Creation 03. Lesson 15 Center Shins Creation 04. Lesson 16 Shins Detailing 05. Lesson 17 Shins Detailing 2 06. Lesson 18 Wire Placement 07. Lesson 19 Decimating And Mirroring

4. Creating Chest 01. Lesson 20 Creating Chest Piece Pad 02. Lesson 21 Creating Chest Piece Outer Plates 03. Lesson 22 Chest Pad Placement

5. Creating Shell 01. Lesson 23 Volume Chest Placement 02. Lesson 24 Creating Shell Piece 03. Lesson 25 Shell Placement

6. Detailing Head and Helmet 01. Lesson 26 Detailing Eyes 02. Lesson 27 Creating Cloth Hood 03. Lesson 28 Creating Helmet and Rendering Transparency

[Udemy] Zbrush 2021 Hard Surface Sculpting Beginner to Advance.7z [Udemy] Zbrush 2021 Hard Surface Sculpting Beginner to Advance_Subtitles.7z

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