Release date:2022

Author:Unreal Masterclass

Skill level:Beginner

Language:English

Exercise files:Yes

Start learning Unreal Engine 5 right now. Tutorials created for Game Designers, Filmmakers, Virtual Producers, and Architectural Visualizers

01 01-01.Introduction 01-02.UE5 vs UE4 Changes

02 02-01.Project Introduction and Setupts 02-02.Line Tracing 02-03.Vectors and Direction! 02-04.Creating a Blueprint Class 02-05.Use Functions to Save Time! 02-06.Casting so Different Blueprints can Communicate 02-07.Control Materials with Blueprints 02-08.Inheritance – Parents and Children 02-09.Encapsulation 02-10.Interactive Block – Adding New Event 02-11.Chest Animation 02-12.Polymorphism – Many Forms! 02-13.Finishing Touches 02-14.Summary and Finished Project Download

03 03-01.Using Quixel Bridge to Get Megascan Assets 03-02.Modular Design 03-03.Grouping and Attaching Objects 03-04.Nanite! 03-05.Cliff Town Setup and Light Blockers 03-06.Kitbashing with Nanite 03-07.Packed Level Instance 03-08.Scaling and Preview Mesh 03-09.Cliff Town Part 01 03-10.Cliff Town Part 02 03-11.Organize Your World with Layers and Sub-Levels 03-12.Cliff Town Night Lights! 03-13.Night Lights Part 02 03-14.Converting UE4 Environments to UE5

04 04-01.Intro to Materials 04-02.Texture Adjustments 04-03.Unreals Default Textures and References 04-04.Simple Master Material 04-05.Material Functions 04-06.Quixel Materials 04-07.Layering with Linear Interpolate 04-08.Material Attributes 04-09.Decals! 04-10.Vertex Blending Part 01 – Introduction 04-11.Vertex Blending Part 02 – Creating the Material 04-12.Vertex Blending Part 03 – Quixels Material

05 05-01.Introduction to Sequencer 05-02.Bouncing Ball Animation 05-03.Animate Everything! 05-04.Camera Shots Part 01 05-05.Camera Shots Part 02 05-06.Rendering and Movie Que 05-07.Cannon Animation Project

06 06-01.Intro to Modeling Tools 06-02.Basic Model Editing 06-03.Polygroups! 06-04.Modeling Tools Overview 06-05.UV Unwrapping 06-06.Displacement and Triplanar Projection 06-07.Mug! Example Project

07 07-01.Intro to Niagara Systems and Emitters 07-02.Creating a Basic Particle 07-03.Particle Materials 07-04.Flipbooks Fire and Smoke 07-05.Niagara Blueprints and Modules

08 08-01.Modularity with Functions 08-02.Modularity Part 02

09 09-01.Basic Landscape Material 09-02.Specular Changes 09-03.Repetition and Distance Blend 09-04.Distance Blend 02 09-05.Macro and Distance Variation 09-06.Distance Variation Blend 09-07.Landscape From Height Map 09-08.Landscape Material Maps

10 10-01.World Position Height Material 10-02.Height Material Part 02 10-03.AutoMaterial Slope Blending 10-04.AutoMaterial Normal 10-05.Extra AutoMaterial Blend!

11 11-01-01.Chapter Introduction 11-01-02.Game Dev Unlocked 50Off Discount 11-01-03.Temple of Light Walkthrough 11-02-01.Intro to Gameplay Prototyping 11-02-02.Project Setup 11-02-03.Pickup Objects Part 01 11-02-04.Pickup Objects Part 02 11-02-05.Pickup Objects Part 03 11-02-06.Laser Part 01 Setup 11-02-07.Laser Part 02 For Loops and Repetition 11-02-08.Laser Part 03 Reflective Objects 11-02-09.Laser Part 04 Laser Mesh 11-02-10.Laser Part 05 Laser Mesh Arrays! 11-02-11.Laser Part 06 Functions and Organization 11-02-12.Opening and Closing Doors 11-02-13.Rotating Doors and Direction 11-02-14.Floor Button 11-02-15.Interface Communication 11-02-16.Laser Goal 11-02-17.Cable Visualization 11-02-18.Transparent Walls 11-02-19.Mesh Disintegration 11-02-20.Spin Wall Physics Fix 11-02-21.Final Prototype Project 11-03-01.Intro to Block Out Levels 11-03-02.Intro to SubLevels 11-03-03.Level Streaming 11-03-04.Block Out Setup 11-03-05.Block Out Part 01 11-03-06.Block Out Part 02 11-03-07.Block Out Part 03 11-03-08.Block Out Part 04 11-03-09.Block Out Part 05 11-03-10.Main Menu 11-03-11.Escape Menu 11-03-12.Save Game 11-03-13.Checkpoint System 11-03-14.Laser Particles 11-04-01.Intro to Environment Design 11-04-02.World Building 11-04-03.Blueprint Meshes 11-04-04.Environment Part 01 11-04-05.Environment Part 02 11-04-06. Environment Part 03 11-04-07.Breakup Level Streaming 11-04-08.Environment Polish 11-05-01.Finish Introduction 11-05-02.Sound Part 01 11-05-03.Sound Part 02 11-05-04.Ending Part 01 11-05-05.Ending Part 02 11-05-06.Main Menu 11-05-07.Start Screen 11-05-08.Packaging and Sharing!

12 12-01.Unreal Engine 5 Auto Landscape Material 12-02.Blender 01 – Importing Materials and Objects 12-03.Blender 02 – Quick Export Plugin and Environments

[UnrealMasterclass] The Unreal Masterclass by Unreal Sensei.7z [UnrealMasterclass] The Unreal Masterclass by Unreal Sensei_Subtitles.7z

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