Minotaur Character Pack – Fantasy RPG v4.2
Minotaur的特点是模块化衣柜、网格变形和一把巨大的斧头。

Minotaur拥有一把巨大的双手斧和一套轻型盔甲。盔甲和斧头各有四个现成的纹理集,还有6个准备好的皮肤供身体使用。所有纹理都带有Substance Painter源文件,用于大规模纹理定制。混合形状为包添加了更多的东西,使你能够定制你的生物的外观,或者在运行时随机化它们。

无限PBR

《无限PBR》是十几位艺术家的作品,他们各尽其能。我想为独立游戏开发者制作最通用、最高质量的资产,按照我希望的方式为我自己的项目制作(实际上,我确实把它们制作成了我自己的项目!).每个资产都需要高质量,可定制性强,并且需要感觉真实。逼真的动画和纹理。商店里有一些惊人的资产,我相信我的包是最好的。

可定制的

大多数软件包包括网格变形,许多将包括音乐,声音效果,概念艺术,等等。

渲染管道:内置,URP,HDRP

纹理将与传统着色器(Unity 5及更高版本)一起工作,并且可以升级到URP和HDRP。包装以内置方式运输。


INFINITY PBR – MY PHILOSOPHY

Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.

CUSTOMIZABLE

Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.

RENDER PIPELINES: BUILT-IN, URP, HDRP

Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.

POLYCOUNT & LODS

I suggest you use a tool like Mantis Online (google it, it’s free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.

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