Unreal Engine Marketplace – Dark Temple黑暗寺庙神庙
创造黑暗庙宇的资产。它是大理石和黄铜,铜质地。
你可以在我的其他资产包“装饰雕像收藏”中找到一尊雕像。(太阳神殿演示中使用了火焰效果。)
技术细节
基于物理的渲染:是
纹理数:30个纹理。
纹理尺寸:2048×2048(28)、2048×4096(1)、256×512(1)
碰撞:是的。自动生成。
LODs:不
网格数:13个静态网格。
顶点数:32~8288个三角形。
三楼01:32T,42V
二楼:32T,42V
SMU天花板:268T,468V
SMU柱01:1224T,1236V
SMU柱02:704T,646V
山猫雕像柱01:8288T,4919V
山猫雕像02:1416T,783V
山猫雕像03:1336T,742V
SMU Prop01:252T,368V
SM®Prop02:1520T,1774V
SMU链条:64T,50V
SMU钎焊炉:928T,865V
墙壁:848T,974V
材质和材质实例数:1材质11实例。
目标平台:PC、XBOX、PS4
测试平台:PC



Assets to create dark-looking temples. It is marble and brass, copper texture.
You can find a statue in my other asset pack ‘Deco statue collection’. (Fire effects were used in the sun temple demo.)
技术细节
Physically Based Rendering: Yes
Number of Textures: 30 textures.
Texture Size: 2048×2048(28), 2048×4096(1) , 256×512(1)
Collision: Yes. Auto generated.
LODs: NO
Number of Meshes: 13 static meshes.
Vertex Count: 32~8288 Triangles.
SM_Floor01: 32T, 42V
SM_Floor02: 32T, 42V
SM_Ceiling: 268T, 468V
SM_Pillar01: 1224T, 1236V
SM_Pillar02: 704T, 646V
SM_StatuePillar01: 8288T, 4919V
SM_StatueProp02: 1416T, 783V
SM_StatueProp03: 1336T, 742V
SM_Prop01: 252T, 368V
SM_Prop02: 1520T, 1774V
SM_Chain: 64T, 50V
SM_Brazier: 928T, 865V
SM_Wall: 848T, 974V
Number of Materials and Material Instances: 1 Material 11 Instance.
Intended Platform: PC, XBOX, PS4
Platforms Tested: PC

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