MP4 |视频:h264,1280×720 |音频:AAC,48000 Hz
语言:英语+中英文字幕(根据原英文字幕机译更准确)|大小解压后:1.63 GB |时长:2h 39m

你会学到什么
Blender提供的所有工具和实用程序概述
高效使用控制台和工具提示
仔细看看如何组织和分组您的代码
转换和应用编程/脚本中的最佳实践
Python中的数据结构(列表、字典、浮点、字符串、整数)
通过代码生成对象
通过代码生成和修改曲线
通过代码创建和分配材料
受控随机化
使用现有模块生成有趣的几何图形
从读取和可视化数据。csv和。使用Python在Blender中创建txt文件


要求
你不需要任何Blender或Python的经验。一切都是从零开始深入解释的
描述
本课程将从头开始教你Python。
不需要任何关于Blender和Python的知识。

我们将从讨论Blender提供的所有实用程序和工具开始,慢慢来。通过这种方式,您可以确切地知道什么是可用的以及如何使用它。
使用这些功能,我们将建立一个熟练的工作流程,使我们能够非常有效地工作。

从一开始我们就开始编码。这门课很实用,准备写点代码吧!
但是不要害怕。我们一起解决每一个步骤和问题。


在本课程中,我们将从头开始创建5个脚本,涵盖多个主题,包括:

Blender提供的所有工具和实用程序概述

高效使用控制台和工具提示

仔细看看如何组织和分组您的代码

转换和应用编程/脚本中的最佳实践

Python中的数据结构(列表、字典、浮点、字符串、整数)

通过代码生成对象

通过代码生成和修改曲线

通过代码创建和分配材料

受控随机化

使用现有模块生成有趣的几何图形

从读取和可视化数据。csv和。使用Python在Blender中创建txt文件

更多更多

如果在任何时候你完全迷失了,不要害怕向我伸出援手。无论你遇到什么问题,我都会很乐意帮助你解决。在这个过程中,你并不孤单。

我们一起开始吧。

本课程面向谁:
希望自动化和优化工作流程的3D艺术家
想学Python和Blender的程序员
对代码与艺术结合的可能性感兴趣的人


MP4 | Video: h264, 1280×720 | Audio: AAC, 48000 Hz
Language: English | Size: 1.48 GB | Duration: 2h 39m

What you’ll learn
Overview of all tools and utilities Blender has to offer
Using the console and tooltips efficiently
Close look at how to structure and group your code
Converting and Applying Best Practices in Programming / Scripting
Data Structures in Python ( List, Dictionary, Float, String, Int )
Generating Objects through Code
Generating and Modifying Curves through Code
Creating and Assigning Materials through Code
Controlled Randomization
Working with existing modules to generate interesting geometry
Reading and Visualizing Data from .csv and .txt files in Blender using Python
Python Scripting for Blender Introduction
Requirements
You do not need any experience in Blender nor Python. Everything is explained in depth and from scratch
Description
This course will teach you Python from the ground up.
No previous knowledge on Blender nor Python is required to follow along.

We will start slow, by discussing all utilities and tools that Blender has to offer. This way, you know exactly what is available and how to use it.
Using these features we will build a proficient workflow that allows us to work very effeciently.

From the beginning we start coding. This course is very applied, so be prepared to write some code!
But do not be afraid. We tackle every step and problem together.

During this course we will create 5 scripts from scratch, covering multiple topics including:

Overview of all tools and utilities Blender has to offer

Using the console and tooltips efficiently

Close look at how to structure and group your code

Converting and Applying Best Practices in Programming / Scripting

Data Structures in Python ( List, Dictionary, Float, String, Int )

Generating Objects through Code

Generating and Modifying Curves through Code

Creating and Assigning Materials through Code

Controlled Randomization

Working with existing modules to generate interesting geometry

Reading and Visualizing Data from .csv and .txt files in Blender using Python

Many Many More

If at any point you are completely lost, don’t be afraid to reach out to me. I will be very pleased to help you get through whatever issue you encounter. You are not alone in this process.

Let’s start together.

Who this course is for:
3D Artists who want to automate and optimize their workflow
Programmers who want to learn Python and Blender
People who are intrigued by the possibilities of combining code with art

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