欢迎来到我的完整虚幻引擎5材料课程的第三部分,这里是Udemy。继第1部分——环境材质和第2部分——带有世界位置偏移的动画植物材质之后,本课程着眼于视觉效果材质——使用纹理和着色器数学来复制真实世界的效果。在8.5小时的过程中,所有视频都被分解成10-15分钟的视频,我们涵盖了从基本的大气,如光柱和雾材料,到火、烟、水和魔法。Unreal 5 Materials – Part 3 VFX Materials

每章包含许多工作示例,充满了方便的评论,以及相应的视频讲座,详细解释了正在做的事情和原因——因此,您正在学习技术,并建立一个基本概念的背景知识基础,允许您在未来建立自己的着色器。

根据我15年职业生涯中的行业标准实践,包括5年硕士学位水平的游戏艺术教学,本课程将涵盖纹理、基于uv的着色器数学、参数和动画的各种用途——本课程将使您完全具备在Unreal Engine 5中向实时场景添加一些视觉效果的能力。

课程时长:8小时36分钟 1280X720 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件

你会学到什么
从头开始了解在UE5中构建VFX材质的基本和高级设置
深入探讨各种主题,如燃烧和水材料,并提供实例
了解VFX材料工具和工作流程的行业标准最佳实践
了解我们可以在哪里以及如何实时优化我们的材料以获得最佳性能

本课程面向谁:
有人想在UE5中了解更多先进的VFX材料吗



共5大章节:
1.介绍
2.大气干扰
3.燃烧
4.水材料
5.海洋
What you’ll learn
Understand the basic and advanced setups for building VFX materials in UE5 from scratch
Deep dive into various topics such as Combustion and Water materials with worked examples
Learn industry standard best practices for tools and workflows for VFX materials
Learn where and how we can optimise our materials for best performance in realtime

Welcome to Part 3 of my complete Unreal Engine 5 Materials Course, here on Udemy. Following on from Part 1 – Environmental Materials and Part 2 – Animated Foliage Materials with World Position Offset, this course looks at Visual Effects Materials – using Textures and Shader Math to replicate real world effects. Over the course of 8.5 hours, all broken down into bite size 10-15 min videos, we cover everything from the basics of Atmospherics, such as Light Shafts and Fog materials, to Fire and Smoke and Water and Magic.

Each chapter contains many worked examples, full of handy comments, as well as a corresponding video lecture that explains in detail what is being done and why – so you’re learning both the techniques and building up a base of background knowledge of first principal concepts, allowing you to build up your own shaders in future.

With industry standard practices from my 15 year career, including 5 years of teaching Game Art at a Masters Degree level, this course will cover various uses of Textures, Shader Maths based off UVs, Parameters, and Animation – this course will fully equip you to add some Visual Effects life into your realtime scenes in Unreal Engine 5.

Who this course is for:
Anyone wanting to learn more about advanced VFX materials in UE5

1. Introduction
2. Atmospherics
3. Combustion
4. Water Materials
5. Oceans

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!