Release date:2022

Author: Tyler Smith

Skill level:Intermediate

Language:English

Exercise files:Yes

A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel. Showcasing techniques for using paint effects in Maya for creating base meshes. Sculpting and creating tree cards and bark textures in Zbrush. Concluding with showing the workflow of transferring the Zbrush sculptures to a low res game engine friendly mesh for rendering in Marmoset.

Skill Level Intermediate Level, you should be familiar with the basic menus and workflows with Zbrush, Maya, Photoshop, and Marmoset

Contents

– 90 minute walk through covering the entire tree creation from scratch in Maya and Zbrush to final low res mesh render in Marmoset. – 1080 Resolution – Low res game ready Tree Mesh -Zbrush (4R8) files -Maya files with paint effects and tree card assembly -Texture files For branch and grass cards -Quixel Photoshop files for diffuse, rough, and normal map for bark tilling textureMarmoset web file and scene file (Marmoset Toolbag 3)

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!