Release date:2013, November

Duration:03 h 20 m

Author:Magdalena Dalena

Skill level:Beginner

Language:English

Exercise files:Yes

An advanced-level curriculum teaching the ins and outs on how to create 3d models characters, from scratch, with ZBrush that are both impressive and realistic . If 3D characters are your thing, this course is right up your alley.

01 – Introduction and Workshop Overview 02 – Sculpting the Head 03 – Refining the Head Sculpt 04 – (Head) Skin Details 05 – Upper Body 06 – Upper Body and Props 07 – Lower Body and Props 08 – Modelling Napoleons Hat 09 – Setting Up Napoleon for Sculpting 10 – Sculpting Clothing Folds 11 – Sculpting Leather Belt 12 – Adding Additional Cloth Geometry and Refining Props 13 – Sculpting the Hands 14 – Detailing the Belt and Hat 15 – Sculpting Hanging Cloth Geometry 16 – Sculpting the Coat Embroidery 17 – Baking Maps Embroidery 18 – Retopo the High-Res Sculpt 19 – Fixing UVs On the Character 20 – Starting to Texture 21 – Texturing Continued 22 – Texturing the Head 23 – Detailing Cloths Textures Part 1 24 – Detailing Cloths Textures Part 2 25 – Texturing the Hair 26 – Rendering in Marmoset [ZbrushWorkshop] Creating Realistic Game Characters_Subtitles.7z

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