Houdini使用Vray渲染课程
In this course, you’ll learn about V-Ray, one of the fastest and most robust renderers used in high-end VFX production.
V-Ray’s integration with Houdini is incredible and constantly evolving.
This introductory course starts from the basics and builds your knowledge through three different scenes, culminating in a realistic car render integration.
By the end of this course, you’ll have a solid understanding of working with V-Ray in Houdini, and you’ll be completely comfortable with lighting your scene, applying shaders to your models, and rendering high-quality images with all the elements needed for compositing your final images.
课程时长:4小时27分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)含课程文件
课程目录:
[CGCircuit] Introduction to Vray in Houdini by David CGMK
01- Downloading and installing Vray
02- Getting a model
03- Setting up the sofa scene
04- Basic render settings
05- Lights, GI and render elements
06- Light selects
07- Dome lights and HDRIsi
08- Vray material Diffuse
09- Vray material Reflection
10- Vray material gold
11- Vray material Refraction
12- Vray material Coat and Sheen
13- Vray material builder
14- Finishing the sofa material
15- Sofa final render settings
16- Denoiser
17- Setting up the pbr sphere
18- Displacement
19- Finishing the PBR sphere
20- Car project assets
21- Starting the car project
22- Setting up the dome light
23- Ground material
24- Matte shadows
25- Custom car paint material base
26- Custom car paint material clear reflect
27- Custom car paint material flakes
28- Car paint black
29- Tires
30- Adding realism to the tires
31- The Rims and the Tinted Glass
32- Chrome, Brake disc and more glass
33- Remaining materials
34- Final render
35- Final words
Project Files.7z
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