Release date:2019

Author:FlippedNormals

Skill level:Beginner

Language:English

Exercise files:Yes

In Switching to Blender for Experienced Artists, you’ll be able to take the leap and finally switch to Blender! We’re getting straight to the point, teaching you exactly what you need to make the switch to Blender. We cover everything from learning the UI and navigation to using the modeling tools, shading and texturing, sculpting, retopology and rendering with cycles and much more!

If you’ve been looking for an opportunity to switch from 3ds Max, Modo, C4D or Maya, this is the perfect course for you!

UNDERSTANDING BLENDER As you’re switching to Blender, you’ve probably noticed that Blender is quite different from other 3D software. In this course, we’re covering how to work around a lot of the Blender-quirks and how to embrace the Blender-way of working. We’ll take you through all the oddities like the navigation, using the camera and generally how to work efficiently with Blender.

MIX OF THEORY & PRACTICAL The course is split into 2 main parts: Quick Start & Making an Axe! In Quick Start, you’ll learn to use Blender. We cover the essential tools you need to know in to-the-point videos. In Making an Axe, we take you through start to finish how to make an axe, from poly modeling, UV mapping, sculpting, shading to finally lighting and rendering. By the end of this course, you’ll be able to use Blender in your own projects, taking advantage of this amazing 3D software.

WHAT THEY SAY

“I’ve been working in game art for over 15 years and Switching to Blender might be the single most impactful software switch I’ve experienced. I only wish this guide was available when I did!”

– Paul, Game Art Lecturer

ABOUT YOUR INSTRUCTOR Henning Sanden is the Co-Founder of FlippedNormals and has taught numerous courses on Maya and Blender over the years. In his professional career, he’s worked on hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant, to name a few.

FILES INCLUDED

54 HD Video Files

Source files

Course Overview PDF

SKILL LEVEL No knowledge of Blender is required at all! We assume that you already know an existing 3D software and that you’re looking to switch. If you want a complete beginner series, we recommend Introduction to Blender.

SOFTWARE USED Blender 2.92

MakingAxe 01_ImagePlanes 02_axeBlockout 03_bladeBlockout 04_strapsBlockout 05_handleRefinement 06_bladeRefinement 07_strapsRefinement 08_uvs 09_bladeSculpting 10_surfacingHandle 11_surfacingBlade 12_surfacingStraps 13_rockTopology 14_rockUVs 15_rockSculpting 16_rocksurfacing 17_cameraSetup 18_lightingRender

QuickStart 01_howIsBlenderDifferent 02_UIOverview_navigation 03_changingDefaults 04_bestAddons 05_addingObjects_manipulation 06_objectModeVsEditMode 07_selection_visibility 08_directModelingTools 09_3dCursor 10_originPoint 11_transformOrientations_Pivots 12_snapping 13_modifiers 14_retopology 15_uvMapping 16_imagePlanes 17_sculpting 18_outliner 19_groups 20_dealingWithData 21_cleaningYourScenes 22_importExportLinkAppend 23_exportingToMaya 24_ZBrushToBlender 25_animationBasics 26_animationCogs 27_shapeKeys 28_renderTabSetup 29_renderOverview 30_materialBasics 31_shaderEditor 32_renderingTips 33_lighting 34_hdri 35_renderPasses

[FlippedNormals] Switching to Blender for Experienced Artists.7z [FlippedNormals] Switching to Blender for Experienced Artists_Subtitles.7z

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