Release date:2022, June 14

Author:Ivan Yosifov

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn:

Create AAA quality vehicle with only blueprints Create mini game with checkpoints and best lap time Explore and create car friction Explore, create and tweak car engine Create and tweak car suspension Create the perfect steering for your car Make Enter – Exit logic from vehicles Add Breaking lights when hitting “S” on keyboard or hand break lights with “Space Bar” Add different sound effects to the engine based on speed Add sound effect on impact and skidding Create particle effect for the tires Create HUD for your vehicle with shifts and speed meter

Requirements:

Basic to intermediate understanding of blueprints

Unreal Engine 5 interface and basic knowledge of the engine

Download the free Matrix demo scene from Epic Games marketplace

Description: In this course I will be teaching you how to create vehicles using 100% Blueprints and ready to use Unreal Engine 5 assts. Of course in this video I will also explain how you can import your own assets from Blender, Maya or Max

and set them up.

This course is aim to intermediate and expert users of Unreal Engine 5. I won’t be covering the basics of Unreal Engine 5.

This course will cover in detail topics on how to create AAA vehicle in Unreal Engine 5.

Starting with the basic setup of the vehicle we will be using the Free Matrix Demo scene to kick start our environment.

You will find all the Resources – Sounds and the complete Blueprint setup in the first lecture. If you have some difficulties you can always explore the setup from the files.

In Chapter 1 I’ll be covering the following topics:

 Car Classes How to get ready to use car models Import and export cars from Blender to Unreal Engine 5 How to import car into Unreal Engine 5 Setup our Inputs for the vehicle Create and setup camera Add car engine sounds Edit the environment and customize our car Create HUD with speed meter Add logic to our speed meter to work with the car

Chapter 2 will cover:

Add Friction to our car Setup the car engine Create and tweak the car suspension Tweak the steering of the car

Chapter 3:

Tweaking and fine tuning car stats Create break lights Make Enter – Exit logic from the vehicle

Chapter 4:

Adding car impact and skidding sound Create particle system for tire smoke

Chapter 5 – Making game demo:

Making checkpoints Creating checkpoint logic and setting up timers Adding checkpoints and testing our game demo

Who this course is for:

Unreal Engine 5

Developers looking to create AAA realistic vehicles for their games

Unreal Engine 5 enthusiasts that want to expand their knowledge

Developers that want to know more about how to create realistic vehicle from scratch with blueprints
01. Introduction

01. Introduction

02. Basic Car Setup

01. Matrix City Sample and Car Classes 02. Sourcing Cars 03. Import Car to Blender and Export to Unreal 5 04. Import Car to Unreal 05. Input Mapping 06. Camera Rotation 07. Add Car Sound 08. Edit Level and Customize The Car 09. Create Speed Meter Material 10. Speed Meter and Blueprints

03. Vehicle Statistics

01. Friction 02. Engine Setup 03. Suspension 04. Steering

04. Tweaking Stats and Car Enter-Exit Logic

01. Tweaking Stats 02. Brake Lights 03. Enter – Exit Vehicle Logic

05. Adding Sound and Particle Effects

01. Car Impact and Skidding Sound 02. Tire Smoke

06. Racing Timer and Checkpoints

01. Making Visual Checkpoints 02. Timer Logic 03. Adding Checkpoints

07. Course Conclusion

01. Summary Of The Course

[Udemy] Unreal Engine 5 – Make AAA Game Vehicles.7z [Udemy] Unreal Engine 5 – Make AAA Game Vehicles_Subtitles.7z

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