Release date:2022

Author:Aarón Martínez

Skill level:Beginner

Language:Spanish

Exercise files:Yes

Learn how to model, texturize, light, and render 3D characters in a professional way A simple and intuitive way of learning how to use 3D software such as Cinema 4D is to focus on the creation of characters. Through the use of basic shapes and some tools, you can achieve a complete understanding of the program that will help you face increasingly complex projects.

Illustrator and 3D designer Aarón Martínez develops a complete methodology to learn how to use Cinema 4D in 6 courses, in an intuitive way, allowing for grand results in little time.

If you want to increase your knowledge of 3D design with Aarón, you can also take some of his other courses: Characters in Cinema 4D: from the Sketch to 3D Printing, Prototypes and Product Viewing in Cinema 4D, Compositions with Cinema 4D and OctaneRender, 3D Illustration with 4D Cinema 4D.

Start by getting to know the software’s interface, as well as the differences between some versions; see different ways of navigating the program, the creation and modification of the objects, hierarchies, and more.

In the second course, get your first introduction to character design, creating them from scratch and without references, using the software’s basic tools, to create shapes and add color.

Continue learning how to create characters using fruit and vegetables as a reference, introducing tools and techniques such as symmetry, lighting, and the use of different materials.

Next, use food and packaging as your references to learn how to simplify shapes and the modeling of objects. See how to add eyes, mouths, hands, and spline projections.

In the fifth course, learn how to model animals and plants, and start to use tools such as Pose Morph to change positioning and expressions.

Let your imagination take its course in the sixth and last course of this Domestika Basics, modeling people and monsters with a variety of horns, eyes, noses, hair, and mouths.

Course 1 – Introduction

01. Presentation 02. Cinema 4D r21 and its differences between versions 03. First document and work environments 04. Interface and the different ways of moving around in C4D 05. Primitive figures 06. Editable objects# points, lines and faces 07. Volume with vectors 08. Symmetry, connector and metaball 09. Introduction to surface subdivision 10. Add and remove lines 11. Practice – Create and modify

Course 2 – Developing Characters Step by Step

01. Spontaneous characters 02. Deformers 03. Mograph (cloner) 04. Simulations# rigid and soft objects 05. Basic materials 06. Output to basic render 07. Practice – first characters

Course 3 – Fruit and Vegetables

01. Character sketches 02. Choice of primitive objects and number of segments 03. Body shaping 04. Legs and arms 05. Types of eyes 06. Personality 07. Textures 08. Render with HDRI 09. Practice – citrus family and a fly 10. Practice – citrus family and a fly 2

Course 4 – Food and Packaging

01. Character sketches 02. Food modeling by parts 03. Details with projection of splines 1 04. Details with projection of splines 2 05. Hand modeling 06. Union of objects 07. Bottle modeling 08. Bottle modeling 2 09. Composition 10. Materials 11. Render with sky 12. Practice – hamburger in parts

Course 5 – Animals and Plants

01. Character sketches 02. Animal modeling 03. Animal modeling 2 04. Personality, accessories and pose 05. Plant and pot modeling 06. Textures 07. Render 08. Practice – character and his plant

Course 6 – Monsters and People

01. Character sketches 02. Monster modeling 03. Horns, noses, mouths and teeth 04. Expressions, poses and accessories 05. Modeling humans 06. Hair types 07. Character pose 08. Accessories 09. Textures 10. Render 11. Practice – boy and his friend

[Domestika] Cinema 4D for Character Creation_Subtitles.7z

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