Release date:2018

Duration:00 h 59 m

Author:Patrick Foley

Skill level:Beginner

Language:English

Exercise files:Yes

About This Class In this class, you’ll gain the necessary skillsets to understand the very basics of how soft bodies work and interact with each-other using dynamic simulations.

We will go through everything step by step from the creation of geometry all the way to coloring in photoshop. Everything will be completely from scratch requiring 0 plugins besides those native to Cinema 4D and Photoshop.

You will leave the class knowing exactly how to simulate, light, texture, and color a beautiful abstrac organic piece like the one below.

Table of Contents

1. Introduction 0:54

2. Creating Geometry 7:45

3. Dynamics / Camera Placement 10:03

4. Lighting 9:19

5. Texturing 14:19

6. Camera Settings 4:24

7. Render Settings 2:23

8. Post Work (Photoshop) 9:21

9. Conclusion 0:35

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