Release date:2017, August

Duration:10 h 02 m

Author:David Nixon

Skill level:Intermediate

Language:English

Exercise files:Yes

What Will I Learn?

Learn game development, create games, and run them on the Unreal Engine 4 Build realistic looking environments for games to take place in Define custom inputs and movements to control characters Script logic to define gameplay without needing to know how to code

Requirements

Recommended: Desktop PC with Windows 7 (or later) 64-bit or a Mac with Mac OS X 10.9.2 or later Recommended: 8 GB RAM Recommended: Quad-core Intel or AMD processor Recommended: DirectX 11 compatible video card Unreal Engine 4 will run on desktops and laptops with specifications under these, but performance may be affected

Description Learn game development using the industry-leading 3D game design software the pros use, the Unreal Engine 4. This award-winning engine is used to create many of today’s top games.

Learn Video Game Development with this Unreal Engine 4 Course for Beginners

Projects & Levels Actor Types Meshes & Brushes Lighting Materials Characters & Input Collisions Blueprint Logic & Data User Interfaces Audio

Develop Games Using Cutting-Edge Game Design Software and Run Them on a State-of-the-Art 3D Game Engine The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine.

The Unreal Engine has been used to develop many blockbuster games and game series including Borderlands, Gears of War, BioShock, Mass Effect, and hundreds more.

For years, the Unreal Engine was only affordable for large companies, but starting in 2015, Unreal Engine 4 is now completely free to use, as long as you agree to pay Epic Games 5% of your game sales.

Learn Unreal Engine 4 in this Video Game Design Course In this course, you will learn the fundamentals of game development using the Unreal Engine 4 through a series of 62 lectures, 15 tutorials, and 9 quizzes, totaling over 10 hours of content. By the end of the course, you will have built an entire demo game from scratch.

The course will start from scratch and programming knowledge is not required, so anyone with basic computer skills can jump in and begin their Unreal Engine 4 training!

The first part of the course will help you get the Unreal Engine 4 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game.

Upon completion of the course, you will have the skills necessary to translate ideas for games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 4.

Who is the target audience?

This video game development course is for absolute beginners who are interested in making games & learning how to design a game from scratch using UE4 No programming experience required
Table of Contents

Getting Started 30:13

Introduction 05:53

Registration & Installation 02:21

Projects 10:41

Levels 03:46

Actors 05:37

Section 1 Quiz 01:55

The Level Editor 01:27:05

Level Editor Overview 07:14

Place Mode 04:22

Viewport I – Navigating Within the Viewport 07:49

Viewport II – Moving, Rotating, and Scaling Actors Within the Viewport 08:36

Viewport III – Snapping 07:02

Viewport IV – Different Ways To View Your Level 06:41

Content Browser I – Overview & Finding Content 06:00

Content Browser II – Adding, Importing, and Saving 03:13

Content Browser III – The View Options Menu 08:39

Content Browser IV – Content Browser Windows 02:06

Details Panel I – Details Panel Interface 06:08

Details Panel II – The Transform Category 06:23

World Outliner 11:21

Section 2 Quiz 01:31

Actors 01:39:38

Static Meshes 08:16

Brushes 13:59

Materials 08:39

Lights 12:14

Atmospheric Fog 05:53

Player Start 02:54

Components 06:55

Volumes – 10:48

Tutorial 1 – Creating the Sky 05:15

Tutorial 2 – Creating the Playing Area 06:47

Tutorial 3 – Building the Inner Structures of the Level 16:27

Section 3 Quiz 01:31

Blueprints 02:00:04

Introduction to Blueprints 12:06

Variables 15:24

Arrays 10:18

Functions 09:43

Flow Control 19:26

Accessing Actors Within Blueprints 05:57

Blueprint Classes 07:17

Timelines 10:09

Tutorial 4 – Building the Elevator Platform 10:22

Tutorial 5 – Creating the Enemies 10:07

Tutorial 6 – Creating a Rotating Door 08:01

Players & Input 47:53

Game Modes 06:47

Pawns 05:44

Characters 06:16

Controllers 04:05

Input Mapping 04:01

Setting Up Basic Character Movement 08:57

Tutorial 7 – Creating a Playable Character 11:21

Section 5 Quiz 00:42

Collisions 55:55

Collisions I – Collisions Overview 15:46

Collisions II – Causing Damage Due to Collisions 13:43

Collisions III – Projectile Collisions 09:19

Tutorial 8 – Adding a Damage System to the Game 08:34

Tutorial 9 – Creating the Orb Item 07:17

Section 6 Quiz 01:16

User Interfaces 01:51:25

UMG Overview 07:29

Root Widget 05:20

Canvas Panel 05:53

Common Widget Properties 10:02

Visual Designer 04:24

Text Widget 03:26

Button Widget 06:27

Border Widget & Image Widget 02:01

Progress Bar Widget 06:15

Check Box Widget 06:10

Horizontal Box and Vertical Box 04:25

Grid Panel & Uniform Grid Panel 06:47

Scale Box & Size Box 06:19

Tutorial 10 – Creating the HUD 06:48

Tutorial 11 – Damage Tint and Collect Item Tint 07:17

Tutorial 12 – Restrict Door Opening and Creating a Pause Menu 09:15

Tutorial 13 – Game Over and Win Screen Menus 12:04

Section 7 Quiz 01:03

Audio 37:14

Audio I – Audio Overview & Sound Waves 11:50

Audio II – Sound Cues 07:29

Audio III – Attenuation 07:15

Audio IV – Importing and Converting Audio 03:57

Tutorial 14 – Adding Audio to the Game 05:22

Section 8 Quiz 01:21

Additional Topics 13:08

Downloading Content From the Epic Games Launcher 02:51

Importing 3D Objects From the Internet 6:44

Tutorial 15 – Packaging the Game 02:23

Section 9 Quiz 00:53

Bonus Lecture – Coupon Code 00:18
Exercise Files
Exercise Files.zip

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