Release date:2019, July

Author:Steve Wang

Skill level:Beginner

Language:English

Exercise files:Yes

1. Graphic Thumbnail In this first Lesson, you will get a tour through Steve’s Photoshop setup, his process for collecting and organizing references, and finally his style for sketching graphic thumbnails. These most basic sketches will only use two values: black and white. The goal is to create this preliminary content as quickly as possible, setting the stage for future artwork later in the Course with maximum efficiency.

2. 2D Value Painting In this Lesson, Steve will focus on purely 2D painting techniques. He will take you through several fundamentals of value, leading directly into creating a value painting based on one of the graphic thumbnails from the previous Lesson. You will learn about integrating 2D references and Mixamo imagery into the painting, and refining everything to feel seamless.

3. Painting With 3D This time, Steve will start by setting up a 3D image using Modo and Octane, giving you tips on all different aspects of his 3D workflow. This will then be rendered and sent to Photoshop for a paintover. This Lesson also includes a special bonus painting in addition to the main piece, offering as many ideas as possible for how to implement this style in your own work.

4. Color Illustration In this Lesson, Steve will start by analyzing the use of color in some of his favorite paintings. He will then take you through 3D preparation once again, this time with an eye for atmosphere, bounce light and general color, before moving into Photoshop. Because this final piece will be more complex, he will go through a two-part process: first blocking everything in with standard detail, then taking a critical eye to his work and further refining the painting.

01. Graphic Thumbnail

01. Introduction

01. Meet Steve Wang 02. Steves Art Background 03. Steves Portfolio 04. Course Overview 05. Lesson Overview

02. Photoshop CC Overview

01. Steves Photoshop Setup 02. Useful Shortcuts 03. Plugins and Filters

03. Collecting References

01. Finding References 02. Organizing References 03. Editing References 04. Reference Boards

04. Preparation

01. Sketch Examples 02. Finding Inspiration 03. Previewing the Process

05. Sketching

01. Graphic Brushes 02. Sketching a Simple Shape 03. Warmup Sketches 04. Self-Critique

06. Refining on Concepts

01. Concept Demo A 02. Concept Demo B 03. Concept Demo C

07. Conclusion

01. Homework

08. Archive – Untitled

01. Warmup Sketches 02. Concept Demo A 03. Concept Demo B 04. Concept Demo C

02. 2D Value Painting

01. Introduction

01. Lesson Overview

02. Understanding Value

01. Value Structure 02. Value Setup

03. Local Value

01. Material 02. Texture 03. Atmosphere 04. Value Study

04. Value Painting

01. Identifying Value Groups 02. Blocking in the Sky 03. Blocking in the Sand 04. Blocking in the Ship

05. Tips and Tricks

01. Intro to Mixamo 02. Mixamo in a Scene 03. Refining with References 04. Matte Painting Tips

06. Wrap-Up

01. Refining the Sky 02. Refining the Sand 03. Refining the Ship 04. Refining the Character 05. Finishing Touches

07. Conclusion

01. Reflection 02. Homework

08. Archive – Unedited

01. Identifying Value Groups 02. Blocking in the Sky 03. Blocking in the Sand 04. Blocking in the Ship 05. Refining the Sky 06. Refining the Sand 07. Refining the Ship 08. Refining the Character 09. Finishing Touches

03. Painting With 3D

01. Introduction

01. Lesson Overview

02. 3D Tips

01. ZBuilder 02. 3D in Mixamo 03. Mixamo in Modo 04. Tutorial Recommendations 05. Octane UI 06. Octane Maps 07. Octane Render Passes

03. Bonus Painting

01. Scene Setup 02. Render Pass Management 03. Bonus Painting

04. Painting

01. 3D Resources 02. Main Scene Setup 03. References 04. Painting Setup 05. Value Painting 06. Burnout 07. Painting 08. Refining 09. Touching Up

05. Conclusion

01. Reflection 02. Homework

06. Archive – Unedited

01. Bonus Painting 02. Painting Setup 03. Value Painting 04. Burnout 05. Painting 06. Refining 07. Touching Up

04. Color Illustration

01. Introduction

01. Lesson Overview 02. Color Notes

02. Preparation

01. Value Test 02. Decision Making 03. Refining References 04. Modo Setup

03. Painting

01. Render Cleanup 02. Skybox 03. Pyramid 04. Foreground 05. Painting Cleanup

04. Refining

01. Threshold Check 02. Refining the Sky 03. Refining the Pyramid 04. Refining the Midground 05. Refining the Foreground 06. Reflection 07. Final Touches

05. Conclusion

01. Closing Overview 02. Homework

06. Archive – Unedited

01. Render Cleanup 02. Skybox 03. Pyramid 04. Foreground 05. Painting Cleanup 06. Threshold Check 07. Refining the Sky 08. Refining the Pyramid 09. Refining the Midground 10. Refining the Foreground 11. Final Touches

Concept Art Hacks – Lesson 01-04.7z Trailer

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