Release date:2019

Author: Jacob Norris – PurePolygons

Skill level:Beginner

Language:English

Exercise files:Yes

We will be creating a tiling ground texture from start to finish and by the end of the tutorial, you will know how to create textures similar to the images above! Thanks for the support

The Complete Package includes:

– 3 Bonus Videos for extra learning!

– The finished TGA/PSD files

– Includes all Parts, Videos, and Files from Packs 1 – 3 as well as the “Intro to Zbrush” Tutorial

Includes:

– 28 HD Videos (3 Bonus videos includes with Complete Pack)

– 14+ Hours of Videos

– 2K Texture Sheets TGA

– 1K Photoshop File of final texture

– ZTexture files for (Polypainting)

– Marmoset Render File 2.08

– Substance Designer Graph

– Final Zbrush Ground File

– Tiling Texture Start ztool (+obj files)

– Zproject file and UI/Config file

– All of the tutorial reference images

License Info: By Purchasing this product you are agreeing to the terms of service as laid out on the PurePolygons Inc. website. Commercial use of Textures and Assets is permitted and is non-transferable. The Commercial license of the assets must be purchased above in order for the assets to legally be used in a product for sale. Textures/Assets cannot be re-sold as is in asset or texture packs and must be embedded components of electronic games and interactive media and distribute such electronic game and interactive media. Such as a video game, movie, VR experience, or similar product. Licenses are single user only. For more information please see the full terms and conditions here. Thank you,

Part1-Gathering Reference Part2-maya Tiling Setup Part3-zbrush Document Setup Part4-zbrush Tiling Setup Part5-zbrush Tips Tricks Project_Files.7z Tutbonuspart1-timelapse Photoshop Tweaks Tutbonuspart2-adding Puddles Tutbonuspart3-timelapse Rendering Tutpart01-reference Review Tutpart02-substance Ground Alpha Tutpart03-zbrush Ground Start Tutpart04-ztools Creation Branches Tutpart05-ztools Creation Pebbles Tutpart06-ztools Creation Leaves Tutpart07-ztool Variations Leaf Tutpart08-ztool Variations Branches Tutpart09-zbrush Ground Texturing Tutpart10-testing Our Progress Tutpart11-nanomesh Rocks Tutpart12-nanomesh Branches Tutpart13-nanomesh Leaves Tutpart14-fibermesh Grass Setup Tutpart15-making Final Adjustments Tutpart16-tiling Our Nanomesh Tutpart17-rendering Out Textures Tutpart18-photoshop File Setup Tutpart19-photoshop Adjustments Tutpart20-gloss And Spec

  Channel    and      Group

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