Release date:2020, April 16

Author:Alan Thorn

Skill level:Intermediate

Language:English

Exercise files:Yes

If you already master some design for Unity, this course is another side of if, coz Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. With this ultimative course of the series, you will understand how to plan and design this interactive 3D project, covering aspects such as asset management, scene and level design, lighting, user experience, and post processing. So using this powerfull instrument you will make futher steps in your carrer (not even with digital animation COVID 19)!

01 – Introducing medical visualization 02 – Exercise files 03 – Create a new project 04 – Importing assets into Unity 05 – Configuring assets 06 – Optimizing the scene 07 – Preparing for the project 08 – Getting started with scene design 09 – Building scene lighting 10 – Completing the lighting 11 – Creating notices and pop-ups 12 – Creating interactables and UIs 13 – Working with UI text 14 – Camera stacking 15 – Enabling post-processing 16 – Adding bloom and film grain 17 – Refining effects 18 – Completing effects 19 – Next steps 01 – Introducing medical visualization 02 – Setting up the hierarchy 03 – Getting started with key frame animations 04 – Finalizing the arrow animation 05 – Controlling animation playback 06 – Scene preparation 07 – Animating organ parts 08 – Building isolated sequences 09 – Testing isolation animation 10 – Creating an explode controller 11 – Connecting the UI to explosions 12 – Completing the explode controller 13 – Testing and refining explosions 14 – Creating an isolation controller 15 – Connecting the UI to isolations 16 – Complete isolations 17 – Next steps Ex_Files_Unity_Medical_Visualization_01_Preparation_Design_02_Animation_and_Coding.7z

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