Release date:2020

Author:Jake Parker

Skill level:Beginner

Language:English

Exercise files:Yes

Prop design is an often overlooked skill. This course covers the basics, from proportions to design harmony. By the end you’ll feel confident designing any prop for your stories.

When you experience any visual story, whether it’s animation, video games, children’s books, or comics, your mind has been trained to emotionally bond with the character and the situation they are in. The story focuses on who the characters are, where they are, and what they need to accomplish. Props are there to support all of that, and in some cases be central to the story. Props help sell the characters and situations. Even if they’re a background garnish, thought and care needs to be taken in their design to enhance the overall experience of the story.

The purpose of this course is to teach you the thought process and craft of designing a prop from start to finish. So that by the end of this course you can confidently design a set of props that support a story and feel like they belong together.

Through this course Jake will demonstrate the principles he teaches by designing a series of props for his character Skull Chaser.

In this class you will learn:

The different categories of props Difference between a hero prop and background prop How to use and gather reference How to use shape language to your advantage in prop design The importance of harmony and contrast and how they apply to props How to design props with interesting proportions Jake’s step-by-step drawing and rendering process How to draw props that feel like they exist in 3 dimensional space How to design a series of props that belong together

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