Release date:2018, March

Author:Fahir Mehovic

Skill level:Beginner

Language:English

Exercise files:Not Provided

Awesome Tuts founded by Me provides quality e-learning for people who want to learn game development and programming.

We teach people how to develop games using practical examples which means you learn by building real world projects.

In my courses you can expect a practical approach in teaching, that means I create projects rather then explaining this is used for this, and this is used for that. By using practical approach I can teach people how to code by creating a real world application that you can publish for production.

Volume 01 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Organizing The Project 03-Slicing Our Sprites 04-Creating Animations 05-Prefabs Colliders And Rigid Bodies 06-Creating Our Gameplay Scene 07-BirdScript 08-Finishing BirdScript And Creating Camera Script 09-BG Collector 10-Pipe Collector 11-Finishing Touches 12-Unity UI Intro 13-Creating Main Menu 14-Creating Pause Menu 15-Game Controller 16-Menu Controller 17-Scene Fader 18-Gameplay Controller 19-My Coroutine 20-Downloading 3RD Party Plugins 21-Configuring Google Play Games Services 22-Leaderboards Controller 23-Social Media Controller 24-Ads Controller

Volume 02 00-Class Introduction 01-Where To Get Live Help 02-Improting Assets And Configuring Our Sprites 03-Texture Packer 04-Player And Zombie Animations 05-Preparing Obstacles 06-Creating Our Backgorunds 07-Player Jump 08-Player Animation And Obstacle Script 09-Obstacle Spawner 10-Obstacles And Player Off Screen 11-Creating Menus 12-Gameplay Controller 13-Publishing APK File On Google Play 14-Downloading And Configuring Google Play Games Services 15-Leaderboards Controller

Volume 03 00-Class Preview 01-Where Can You Get Live Help 02-Importing And Slicing Our Sprites 03-Player Animations 04-Player Script 05-Spider Shooter And Spider Jumper 06-Spider Walker 07-Door And Collectables 08-Bouncy 09-Creating Menus 10-Creating Our Level 11-Camera Follow 12-Creating Our UI HUD 13-Gameplay Controller 14-Joystick Movement

Volume 04 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Configuring The Circle And Needle 03-NeedleMovementScript 04-Detecting Collision Between The Needle And Cirle 05-Rotating The Circle 06-Adding UI Elements And Preparing Game Manager 08-Creating Main Menu 09-Adding Score 10-Finishing Touches

Volume 05 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Player Animations 03-Colliders Prefabs And Rigidbodies 04-Preparing The Jump Logic 05-Jumping 06-Game Manager 07-Lerpring And Creating New Platforms 08-Creating Main Menu 09-Creating Game Over Panel 10-Ending The Game When The Player Dies 11-Creating Our Score System 12-Power Bar

Volume 06 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Menus 03-Creating Prefabs 04-Gameplay Background 05-Plane Scripts 06-Bullet Scripts 07-Plane Shoot 08-Enemy Plane Move And Shoot 09-Spawner

Volume 07 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Main Menu And Gamplay Scene 03-Preparing Our Game Elements 04-Creating Our Scripts 05-Brick Scripts

Volume 08 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets 03-Player Animations 04-Prefabs Colliders And Rigid Bodies 05-Player Script 06-Adding Backgrounds To Our Game 07-Cloud Collectors 08-Cloud Spawner 09-Positioning The Player And Camera Movement 10-Cameras Movement 11-Respawning Clouds 12-Background Collectors 13-Players Bounds 14-Creating Our Main Menu 15-Animating UI Elements 16-Highscore Menu And Options Menu 17-Navigating Between Menus 18-Creating Our Score UI And Pause Panel 19-PlayerScore Script 20-Creating Collectable Items 21-Gameplay Controller 22-Gameover Panel 23-Game Manager 24-Game Preferences 25-Filling The Blanks 26-Filling The Blanks 2 27-Music Controller 28-Scene Fader 29-Moving The Player With A Joystick 30-Unity Remote 31-Exporting Our APK File 32-About The Walk Animation Problem 33-Importing Admob Ads Plugin 34-Ads Controller

Volume 09 00-Class Preview 01-Where Can You Get Live Help 02-Importing Our Assets 03-Configuring And Slicing Sprites 04-Creating Main Menu 05-Creating Main Menu Buttons 06-Creating Settings Panel 07-Settings And Select Puzzle Panel Animations 08-Programming Main Menu And Settings Panel 09-Creating Puzzle Level Select Panel 10-SelectLevel Script Continued 11-Puzzle Game Panel 12-Puzzle Button 13-Load Selected Level 14-Load Selected Level Part 2 15-Creating Puzzle Buttons And Animators 16-Layout Puzzle Buttons 17-Setting Up Our Puzzle Game 18-Puzzle Game Manager 19-Flipping Our Puzzle Buttons Up 20-Controlling The Guesses 21-Check If The Puzzles Match 22-Counting Guesses 23-Creating Game Finished Panel 24-Game Finished Script 25-Finishing Our Gameplay 26-Game Data 27-Puzzle Game Saver Part 1 28-Puzzle Game Saver Part 2 29-Level Locker 30-Stars Locker 31-Wraping Things Up

Volume 10 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Main Menu 03-Creating The Maze 04-Creating Pac Man And Monster Animations 05-Pacman Movement 06-Monster Movement 07-Wraping Things Up

Volume 11 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Menus 03-Menu Controllers 04-Creating Our Mine Field 05-Game Manager 06-Mine Field Class 07-Matrix Grid 08-Wraping Things Up

Volume 12 00-Class Preview 01-Where To Get Live Help 02-Importing Assets In Our Project 03-Slicing Our Sprites 04-Creating Player And Brick Animations 05-Prefabs Colliders And Rigidbodies 06-Balls Bricks Tags Layers And Sorting Layers 07-Creating Arrow And BG Brick Prefabs 08-Rigidbodies Colliders And Scripting Player Movement 09-Bouncing Balls 10-Moving Arrows 11-Ready Aim Fire The Arrow 12-BallScript Continued 13-Player Shoot Once And Player Shoot Twice 14-ArrowScript Continued 15-BrickScript 16-Unity UI Intro 17-Designing Our Main Menu 18-ShopMenu LevelMenu And PlayerMenu 19-GameController Part 1 20-GameController Part 2 21-MainMenuController 22-MusicController 23-PlayerMenuController Part 1 24-PlayerMenuController Part 2 25-LevelController And Loading Screen 26-Gameplay UI 27-ShopMenuController 28-GameplayController Part 1 29-GameplayController Part 2 30-GameplayController Part 3 31-GameplayController Part 4 32-Player Movement For Mobile Devices 33-Testing Our Game On Mobile Devices 34-PlayerScript Continued 35-BallScript Continued 36-Designing Levels 37-Downloading 3RD Party Plugins 38-Importing 3rd Party Plugins In Our Project 39-Preparing Purchase Items 40-SocialMediaController Part 1 41-SocialMediaController Part 2 42-Testing Our Game On A Real Device 43-Sharing On Facebook From Our Game 44-LeaderboardsController 45-AdsController

Volume 13 00-Class Preview 01-Where Can You Get Live Help 02-Enumerations 03-Two Dimensional Arrays 04-Get And Set Accessors 05-Importing Assets And Slicing Sprites 06-Creating Menus 07-Programming Our Menus 08-Helper Classes 09-Game Manager 10-Loading The Puzzle 11-Shuffling Puzzle Pieces 12-Checking For Input 13-Wraping Up

Volume 14 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Our Prefabs 03-Setting Up Our Gameplay Scene 04-Creating Main Menu 05-Main Menu Controller 06-Selecting A Ball 07-Creating Balls 08-Setting Up The ShootScript 09-Programming Our ShootScript 10-ShootScript Continued 11-Finishing ShootScript 12-Preparing Sound Effects 13-Ball Count System

Volume 15 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets And Creating Our Prefabs 03-Creating Our Level 04-Creating Our Sling Shoot 05-Brick Script 06-Game Variables And States 07-Bird Script 08-Camera Follow 09-Preparing Our SlingShoot Script 10-SlingShoot Script Functions 11-Finishig Our Sling Shoot Script 12-Game Manager 13-Finishing Game Manager 14-Camera Move 15-Destoyer And Parallax Scroller 16-Creating Menus 17-Pig Script 18-Wraping Things Up

Volume 16 00-Class Preview 01-Where Can You Get Live Help 02-Importing Assets Creating Animations And Prefabs 03-Bonus Utilities 04-Game Variables 05-Candy Script 06-Match Checker 07-Candy Array Part 1 08-Candy Array Part 2 09-Candy Array Part 3 10-Altered Candy Info 11-Candy Array Part 4 12-Candy Array Final Part 13-Moving Forward With Our Match Checker 14-Check Horizontal2 and Horizontal3 15-Vertical Matches 16-Finishing Up Our Match Checker 17-Candy Manager Part 1 18-Candy Manager Part 2 19-Candy Manager Part 3 20-Candy Manager Part 4 21-Candy Manager Part 5 22-Candy Manager Part 6 23-Candy Manager Part 7 24-Wraping Things Up 25-Creating Main Menu

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