Release date:2021

Author:Carlos Huante

Skill level:Beginner

Language:English

Exercise files:Yes

How to Design Creatures

Have you ever wanted to design creatures from imagination for your art? Join top entertainment designer Carlos Huante, as he walks you his creative process for designing beasts, monsters, and creatures of all shapes and sizes, rooted in solid three-dimensional drawing technique. You will learn how Carlos develops an idea, considerations for reference, narrative elements of design and much more in this exclusive course!

1. Creature Design Demonstration 1

In this unique drawing demonstration, art director, Carlos Huante, shows you how he draws a creature from his imagination. He will share the basic tools he uses to design his character with you such as simple shadowing.

2. Creature Design Demonstration 2

In this unique drawing demonstration, art director, Carlos Huante, shows you how he draws a creature from his imagination. He will share the basic tools he uses to design his character with you such as simple shadowing.

3. Creature Design Demonstration 3

In this drawing demonstration, creature designer and art director Carlos Huante shares with you his process of designing a creature from imagination. Unlike the first two demonstrations in this series, Carlos steers away entirely from human characteristics and creates an octopus-inspired sea creature entirely from imagination.

4. Creature Design Demonstration 4

In this drawing demonstration, creature designer and art director Carlos Huante shares with you his process of designing a creature from imagination. Carlos takes a different approach in this demonstration by beginning with thumbnail sketches to choose a design for his character.

1 Creature Design Demonstration 1 01 Overview 02 Spacial Awareness 03 Subdividing Forms 04 Creature Design Demonstration 1 New Masters Academy-5 05 Directing the Eye

2 Creature Design Demonstration 2 01 Overview 02 Laying in Basic Shapes 03 Character Expression 04 Flesh Texture 05 Flesh Texture Cont 06 Using Strong Lines 07 Finishing Details

3 Creature Design Demonstration 3 01 Overview 02 Lay-in and Designing Initial Eye Structure 03 Completing the Gneeral Head Structure 04 Determining the Action 05 Final Details of the Head 06 Describing the First Form 07 Completing the Shoulder Region and Describing Remaining Forms 08 Detailing the Upper Form 09 Rendering the Upper Form 10 Final Details of Upper Form and Beginning the Torso Area 11 Adding Design to Forms and Body 12 Resolving the Body Upper Form Transition 13 Adding Additional Design to Forms 14 Finishing Touches

4 Creature Design Demonstration 4 01 Overview 02 Creating Thumbnail Sketches 03 Establishing the Lay-in 04 Creating an Eye Shape 05 Designing the Face and Mouth 06 Balancing between Cartoonish and Realistic 07 Developing the Flesh and Feet 08 Using Tracing Paper as an Overlay for Corrections 09 Finishing up Corrections 10 Using Corel Painter to Combine Drafts 11 Rendering the Forms 12 Finishing Touches

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