Release date:2021, April 7

Author:Daniel Kim

Skill level:Beginner

Language:English

Exercise files:Yes

Concept art is an important part of the early stages of game development or moviemaking. It’s the visualization of characters, props, vehicles, and environments that will go into the final entertainment product. This course will teach you how to make use of 3D to make the 2D art process faster and easier. Concept art in the current movies and games industry is trending to incorporate more and more 3D as an integral part of the design process. After absorbing the materials in this course, you’ll be better equipped to enter the concept art world as an effective artist.

The chosen subject matter of this course is a sci-fi spaceship – a staple vehicle featured in countless movies and games that feature space travel, aliens, and galactic warfare. To get the most out of this exercise, you should let your imagination run wild and push yourself to come up with new interesting designs for your own spaceship. Submit your progress by sharing your take on each step of the process through the assignments given throughout the course.

This course will specifically use Affinity Photo and Blender as the 2D and 3D tools, respectively. However, you can still follow along with other equivalent software such as Photoshop and Maya. The overall concept art creation process remains the same regardless of what tools you’re using. A pen tablet connected to your computer is highly recommended to enable digital painting.

In summary:

Learn the industry standard process for creating concept art by incorporating 3D.

Design your very own spaceship and share your work with the instructor and/or other students for feedback.

You can still follow the course with alternatives to Affinity Photo and Blender. The process is still the same.

1. Course Introduction 01. Introduction

2. Design Exploration Lesson 01 Design Brief Lesson 02 Thumbnail Sketches Lesson 03 Exploration Sketches Lesson 04 Choosing a Design

3. 3D Modeling Lesson 05 Setting Up Reference Lesson 06 Initial Block In Lesson 07 Continuing Block In Lesson 08 Finishing Block In Lesson 09 Background and Lighting Lesson 10 Rendering Views

4. Line Drawing Lesson 11 Front View Line Drawing Pt Lesson 12 Front View Line Drawing Pt Lesson 13 Front View Line Drawing Pt Lesson 14 Back View Line Drawing Pt Lesson 15 Back View Line Drawing Pt Lesson 16 Back View Line Drawing Pt Lesson 17 Refine Line Drawing Pt Lesson 18 Refine Line Drawing Pt

5. Paintover Lesson 19 Mask Painting Lesson 20 Choosing Colors Pt Lesson 21 Choosing Colors Pt Lesson 22 Cleaning Up Colors Pt Lesson 23 Cleaning Up Colors Pt Lesson 24 Additional Painting Lesson 25 Adding Decals Lesson 26 Combining Views

  Channel    and      Group

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