Release date:2021, June 18

Author:Sean Fowler

Skill level:Beginner

Language:English

Exercise files:Yes

Hello and Welcome to: Learning Substance Painter 2021.

In this course, you will gain a fundamental understanding of texturing 3D characters for all levels, and to do this we will be utilizing the popular texturing software Substance Painter 2021.

To that end, we will be supplying you with a starter model for beginners, and as you progress later a full Cyberpunk Character model, yours to learn and practice texturing with.

For the first-timer users we do have a optional beginner level section for all to participate to go over all the basic of substance painter along with a beginner level model for you to work with to learn the software.

We’ll Go over:

Basics of Substance Painter and its UI Texturing 3D objects and Characters Learn to create your own fun custom fabric material to be reused as you see fit Going over the basics of Fill Layer Texturing vs Paint Layers Understanding Smart Materials vs Materials through your workflow of texturing. Comprehending the importance of Masks Vs Geometry Masks Learn Emissive Effects Understanding Opacity for both glass and hair. Going over easy yet effective skin templates from scratch Expediting our workflow by reusing our created materials across different UV maps Demonstration in how we prepare our model with UVing for context and understanding the 3D texturing workflow

In addition to this we demonstrate how we prepare our models by demonstrating how we UV and export out for Substance Painter using Maya so context of the production workflow in 3D texturing can be better understood. As well as demonstrations of our techniques in creating our hair textures in ZBrush.

This course is a continuing series of courses dedicated to assisting those with an interest in learning and practicing new texturing techniques through this powerful texturing software.

By the end of this course, I am confident you will have a strong foundation of understanding in 3D texturing and Substance Painter.

01 Introduction and Learning the Basics of Substance Painter 001 Introduction and What to Expect 002 Lesson 1 ViewPort BreakDown 003 Lesson 2 Baking Mesh Maps BreakDown 004 Lesson 3 Paint Layers Vs Fill Layers 005 Lesson 4 Masking vs Geometry Masking 006 Lesson 5 Glass Materials Vs Smart Materials 007 Lesson 6 Emissive Effects 008 Lesson 7 Exporting Maps

02 Section 2_ Cyberpunk Girl – Jacket and Shirt 001 Lesson 8 Importing Baking Sci Fi Girl 002 Lesson_9_Shirt 003 Lesson_10_Base_Jacket 004 Lesson_11_Front_Flaps 005 Lesson_12_Trims_Colors 006 Lesson_13_Shoulder_Belt 007 Lesson_14_Sash 008 Lesson_15_Nodules_Discs 009 Lesson_16_Shoulder_Armor

03 Section 3_ Pants and Shoes 001 Lesson_17_Pants 002 Lesson 18 Shoes

04 Section 3_ Hair 001 Lesson 19 Hair And Substance Painter 002 Lesson 20 Hair Strand Textures 003 Lesson 21 Hair Card Construction 004 Lesson 22 Assembling Hair Textures in Substance

05 Section 4 Face and Rendering 001 Lesson 23 Makeup and Eyebrowls 002 Lesson 24 Creating Synthetic Skin 003 Lesson 25 Applying Synthetic skin and creating overlaying Metal 004 Lesson 26 Creating Mechanical Face 005 Lesson 27 Texturing Eyes 006 Lesson 28 Eyelashes 007 Lesson 29 Emissive Wires Translucent Eye 008 Lesson 30 Skin Part 1 009 Lesson 31 Skin Part 2 and Cleanup 010 Lesson 32 Iray 011 Lesson 33 Uving Demonstration for model Preparation to Substance Painter

[Udemy] Learning Substance Painter 2021 From Beginner to Advance.7z [Udemy] Learning Substance Painter 2021 From Beginner to Advance_Subtitles.7z

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