Release date:2020, May 8

Author:Rob Aduna

Skill level:Beginner

Language:English

Exercise files:Yes

This Environment Art Basics Course is an introduction to the latest techniques and workflows of the best 3D environment artists in today’s video games industry. Whether you’re creating an indie game or building an eye-catching portfolio to break into some of the top AAA studios, this course will sharpen your artistic eye and give you concepts and foundations to make your workflow efficient.

By going through this fundamentals course, you will have started as an artist overwhelmed and confused with the plethora of techniques and workflows out there to an artist who has gained confidence and a solid understanding of game environment development.

Course Outline:

1. Introduction

Stages of Development

Tools and Software

2. Planning

Importance of Reference

Organizing Assets

3. Blocking and Composition

Structural Asset Blockout

Preliminary Lighting

Prop Asset Blockout

Camera Placement

4. Modeling

Structural Detailing

Prop Modeling

High Poly Modeling

5. Texturing

Physically Based Rendering Overview

Texturing Techniques Overview

Material Setup

High to Low Baking

Tiling Texturing

Decals

6. Scene Polish

Lighting Techinques Overview

High Quality Lighting

Post Processing

01 Introduction 001 Introduction 002 Self Introduction 003 Stages of Development 004 Tools and Software

02 Planning 001 Reference 002 Asset List

03 Blocking and Composition 001 Structural Blockout 01 002 Structural Blockout 02 003 Preliminary Lighting 004 Props Blockout 01 005 Props Blockout 02 006 Props Blockout 03 007 Camera Placement

04 Modeling 001 Structural Detailing 01 002 Structural Detailing 02 003 Structural Detailing 03 004 Prop Modeling 01 005 Prop Modeling 02 006 Prop Modeling 03 007 Prop Modeling 04

05 Texturing 001 Physically Based Rendering 002 Texturing Techniques Overview 003 Material Setup 004 Unique UV Layout 01 005 Unique UV Layout 02 006 High to Low Bake 01 007 High To Low Bake 02 008 Tiling Textures Overview 009 Tiling Textures 01 010 Tiling Textures 02 011 Final Unique Texturing 012 Decal Application

06 Polishing 001 Lighting Techniques Overview 002 Lightmap UV Setup 003 Final Lighting 004 Material Polish 005 Post Processing

[Udemy] Game Art Basics – Create a 3D Environment.7z [Udemy] Game Art Basics – Create a 3D Environment_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!