Release date:2021, June 28

Author:Andrea Mengoli

Skill level:Beginner

Language:English

Exercise files:Yes

Join me on this journey to learn how to create video games in Unity.

You will learn how to use the Unity Interface, code in C#, draw the Game Assets, add the Game Sounds, the Visual Effects and much more!

There are 2 kinds of lectures in the course: [MQ] MAIN QUEST and [SQ] SIDE QUEST: [MQ] lectures are the core ‘mandatory’ lectures where we’ll explore and understand the Unity engine and C# coding. [SQ] lectures are optional, you can watch them if you are interested in expanding your knowledge. We will, for example, cover the process of creating the Game Sprites and the Background Generation using recursion, study the linear algebra behind the game and more!

You have all the Game Assets (SQ sprites and game Sounds) always available in the Resources part inside each lecture. The file folder name is GameAssets.zip.

I have created this course in an enriching and inspiring way, so I will present a variety of Unity and C# techniques in order to give you the tools needed to develop your desired project. I also wanted this course to be fun and entertaining to watch so I made the videos short, fast paced and well organized. There are also some fun parts along the way for you to discover

The course is project oriented, the best way to learn in my opinion. You will not just learn abstract programming concepts, but deduce them from the game applications. You will develop the necessary skills to be able to apply all the concepts learned throughout the course for your own projects.

Come join me and dive in to become an expert in Unity and develop your dream game!

01 Introduction 001 Why Game Development_ Why This Course_ 002 [MQ] Tools Needed 003 [MQ] Project Creation

02 The Hero is Born 001 [MQ] Hero Game Object Creation 002 [SQ] Draw Hero 003 [MQ] Hero Sprites In Unity 004 [MQ] Attach Sprites

03 The Hero is Moving 001 [SQ] Useful Linear Algebra 002 [MQ] Hero Move Script 003 [MQ] Hero Stops Moving 004 [SQ] Cross Product Visually Explained 005 [MQ] Flip Hero 006 [MQ] Hero Move Idle

04 Hero Moon Blade Attack 001 [MQ] Hero Attack Animation 002 [MQ] Hero Attack Animation Script

05 Wild Enemy Appeared 001 [SQ] Draw the Enemy Sprites in SketchBook 002 [MQ] Enemy Creation 003 [MQ] Enemy Animation 004 [MQ] Enemy Move Script

06 Combat Time! Hero Swings Moon Blades 001 Hero Attack! 002 [MQ] Enemy Takes Damage 003 [MQ] Hero Deals Damage Script 004 [MQ] Hero Critical Attack 005 [MQ] Hero Hit Particle Effect

07 Enemy Shoots Fire Projectiles 002 [MQ] Enemy Projectile Prefab 003 [MQ] Enemy Projectile Script 004 [MQ] Enemy Projectile Conclusion

08 Special Effects 001 [MQ] Game Fixes 002 [MQ] Asset Store Explosion 003 [MQ] Enemy Projectile Hit Explosion 004 [MQ] Kill Enemy 005 [MQ] Hero Critical Attack Particle Effect

09 Adding some Juiciness 001 [MQ] Enemy Stop when Attack 002 [SQ] Drawing Hero Blood Hit 003 [MQ] Hero Blood Hit 004 [SQ] Background – The Idea 005 [SQ] Background – Tree Creation 006 [SQ] Background – Branch Creation 007 [SQ] Background – Final Part 008 [MQ] Background in Game 009 [MQ] Hero Statistics ScriptableObject 010 [MQ] Enemy Fast Fix

10 Hero Flash Ability 001 Hero Flash! 002 [MQ] Flash Logic 003 [MQ] Flash Animation & Hero Teleport 004 [MQ] Flash Particle Effect 005 [SQ] Draw Flash UI Ability 006 [MQ] Flash UI

11 Sounds 001 [MQ] DJ Script – Singleton Pattern 002 [MQ] Sounds in Game

12 Final Touch 001 [SQ] Draw Arrows Effect 002 [MQ] Mouse Arrows Prefab 003 [MQ] Mouse Script 004 [MQ] Balancing the Game 005 End Of The Project

[Udemy] Unity2D C# 2021.7z [Udemy] Unity2D C# 2021_Subtitles.7z

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