Release date:2022

Author: FastTrack Tutorials

Skill level:Beginner

Language:English

Exercise files:Yes

LEARN MAYA QUICKLY AND EFFICIENTLY

This course will be a bit different than most of our courses.

In this course, we will focus on how to switch to Maya for game artists from any other 3d software like blender or 3ds max.

Now the reason I say for game artists is because I will mostly be focused on the modeling and texturing side of Maya. This means we will not be covering things like animation, rendering, or simulations.

You can also use this course as an introduction course to Maya, however, please note that things might go a bit too fast for complete beginners who do not yet have any experience in 3D Modeling.

This tutorial comes in 2 parts, The first part will be a collection of short easy to understand chapters that will just cover individual tools. I consider this the learning part of the course.

In the second part, we will take everything we have learned and combine it all together to create a quick model of some gears.

5.5 HOURS!

This course contains 5.5 hours of content – You can follow along with every single step – The course does enclose one small timelapse, this is just to speed up a very repetitive task, the rest is done in real-time. However, we have also included the time-lapsed footage in real-time without narration.

SKILL LEVEL This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Blender or 3DS Max and want to learn Maya – Everything in this tutorial will be explained in detail.

TOOLS USED Maya 2022

YOUR INSTRUCTOR Emiel Sleegers is a senior environment artist and owner of FastTrack Tutorials. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.

CHAPTER SORTING

There’s a total of 34 videos split into short easy-to-digest chapters.

All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.

SUBTITLESmodeli

Subtitles are offered for this tutorial in English, Spanish, Russian, and Chinese.

Please note the subtitles are auto-generated and might not always be 100% accurate.

Part1 01-Layout_Movement-Tools_Hotkeys 02-Exporting_And_Importing 03-Viewport Settings 04-Primitive Shapes 05-Shelves 06-Copy_Instance_And_Array 07-Snapping And Changing Pivots 08-Freeze Your Transforms And Resolving Bugs 09-Isolating And Hiding 10-Selecting 11-Axis Orientation 12-Layers 13-Groups 14-Adding Geomatry, Cutting, Loops Etc 15-Covering Classic Modeling Tools 16-Welding 17-Deform Modifiers 18-Sperify And Circularize 19-Retopology And Quick Optimization 20-Weighted Normals And Smoothing Groups 21-Creating A High Poly Model 22-Uv Unwrapping 23-Spline Modeling 24-Booleans 25-Material Creation 26-Vertex Color 27-Attaching And Detaching 28-Additional Tools And Techniques

Part2 01-Creating Our Model Part1 02-Creating Our Model Part2 03-Creating Our Model Part3 04-Uv Unwrapping Our Model Part1 05-Uv Unwrapping Timelapse 06-Finishing Our Uv Unwrapping

Untimelapsed

05-Uv Unwrapping

[Artstation] Switching to Maya for Game Artists by FastTrack Tutorials.7z [Artstation] Switching to Maya for Game Artists by FastTrack Tutorials_Subtitles.7z

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