Acclaimed concept artist Pablo Dominguez is back at Learn Squared with a brand-new course, to share his process for building large, detailed environments. Under Pablo’s guidance, you’ll master the use of ZBrush to produce a range of high-quality environment concept art. Learn to create expansive city views, intricate assets, and fully animated scenes, all without relying on any third-party kitbashing. As a special bonus, by purchasing Environment Concept Art, you’ll get Pablo’s ZBrush Basics course for FREE! That means you’ll learn everything from the absolute basics, all the way through advanced sculpting, rendering, and paintover techniques that Pablo uses in his daily professional work.

课程时长:32小时 1920X1080 mp4 语言:英语 含课程文件

YOUR INSTRUCTOR – PABLO DOMINGUEZ

Pablo Dominguez is a visionary concept artist known for his exceptional talent in creating immersive environments, detailed characters, and awe-inspiring keyframes. His expertise in ZBrush and Photoshop has contributed to iconic projects like ‘The Lord of the Rings: The Rings of Power’ and ‘Star Wars: Obi Wan Kenobi’. Renowned for his innovative techniques, Pablo has created multiple courses on Learn Squared to share his knowledge with students from around the world.

LESSON 1 – ESTABLISHING A DESIGN LANGUAGE

In this lesson you will come up with a basic idea for your environment, and create your own design language in ZBrush.
Note: This lesson also comes with Pablo’s ZBrush Basics course as a free bonus! There will be a point during this lesson in which you’re told when and how to access this content.

LESSON 2 – BUILDING A KIT

You’ll now use ZBrush to transform abstract shapes into various different buildings, props and other elements. By the end of this lesson, you will have your own custom-created kit.

LESSON 3 – CREATING MATERIALS

In this lesson, you’ll set up various materials and apply them to the environment assets you’ve created in ZBrush.

LESSON 4 – DETAILED ASSETS

In this lesson you’ll block out various small, medium and large scale structures for your environment, then add detail and optimize all your creations.

LESSON 5 – SCENE SETUP

Now you’ll lay out your terrain, place all the buildings and structures you’ve created in ZBrush, establish camera angles, and finally render out your scene.

LESSON 6 – FINAL PAINTOVERS

In this lesson, you will use photobash and paintover techniques to turn your 3D renders into finished, portfolio-ready pieces of concept art.

LESSON 7 – ANIMATED SEQUENCE

In this lesson, you will turn one of your concept art images into a high-quality animated sequence.

LESSON 8 – FULL COURSE: ZBRUSH BASICS

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