摄影技术、3d、渲染真实图像、硬表面,如果你想成为一个伟大的概念艺术家,对于电影和游戏行业?创造出令人惊叹的角色机器人?然后这堂课是为你而设的,我在这堂课中与你分享我所有关于用3d和摄影技术设计机器人的经验,这是最快和最有效的技术,我们在电影和游戏中使用。我将和你谈谈如何成为优秀的艺术家,因为我将教你这个领域内的所有技巧和诀窍, 这是一门高质量的培训课程,我试图在6个小时内涵盖所有内容。Robot Design: The Ultimate Concept art tutorials

在这门课中,我们将学习:风暴大脑想法:如何准备你对你的角色的想法学习选择完美图像的方法分析光线:我们将学习如何为我们的艺术作品分析光线3D雕刻:我们将学习如何为概念艺术雕刻硬面应用:我们将学习如何使用kitbash来加快我们的工作流程使用alpha来添加细节:我们将 学习如何使用alpha来详细描述我们的设计使用更少的几何图形:我们将学习如何导出我们的设计并减少我们的几何图形渲染层:我们将学习如何在keyshot中渲染材质层photobashing我们的模型:我们将学习如何添加更多的细节并使用photobashing技术完成设计向我们的模型添加贴花:我们将学习如何添加贴花, 让我们的设计看起来像是在模型上制作的:学习给模型添加纹理,让它看起来更真实,给它一个背景添加效果:我们将学习给我们的模型添加烟雾等效果我们将学习使用zbrushkeyshot,photoshop和许多其他东西。

这门课需要关于zbrushkeyshot,photoshop, 虽然我们将会看到我们将要使用的工具,加上它即使对初学者来说也很容易掌握,作为一个额外的奖励:你将得到:6个用于硬表面的photoshop正方形,8个作为imm画笔的高kitbash作品,可以在zbrush中用于你的项目,10个alphas可以在任何硬表面项目中使用。我希望你喜欢这门课,并教你成为你想成为的艺术家。

由Belhadj Ramzi创建
MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz,2声道
类型:电子教学|语言:英语|时长:40节课(6小时17分钟)|大小:3 GB

你会学到什么
为电影和游戏设计机器人角色概念艺术
使用zbrush进行3d雕刻
概念艺术成为电影和游戏概念艺术家的行业标准
用photoshop处理照片的技巧

要求
不需要经验,容易跟随课程,如果你知道photoshop basic将是伟大的

这门课程是给谁的
每个人都想学习电影和游戏的概念艺术和设计

photobashing techniques, 3d, rendering realistic images, hardsurface

What you’ll learn
designing robot character concept art for film and game
3d sculpting with zbrush
industry standard for concept art to become concept artist for film and game
photo-bashing techniques with photoshop

Requirements
no experiences needed, easy to follow course if you know photoshop basic would be great

Description
if you want to become a great concept artist, for film and game industry ? create amazing characters robots ? then this class is for you, i share with you in this class, all my experience about designing robots with 3d and photobashing technique, this is the fast techniques and most effective, we use for film and games i will talk to you about how to become good artist, as i will teach you all tips and tricks from inside the field, this is high quality training course i tried to cover all in 6 hours contentin this class we will learn :stormbrain ideas: how to prepare your ideas about your characterlearn the way of chosen the prefect imageanalyse light:we will learn how to analyse the light for our art work3D sculpting: we will learn how to sculpt hard-surface for concept artkitbash applying: we will learn about how to use kitbash to speed up our workflowusing alpha to add details : we will learn how to use alpha to detailing our designworking with less geometry :we will learn how to export our design and decrease our geometryrendering layers :we will learn to render materials layers in keyshotphotobashing our model:we will learn how to add more details and finish designing with photobashing techniqueadding decals to our model:we will learn how to add decals, to make our design look manufacturedweathering our model:learn to add textures to the model to make it look realistic and give it a backgroundadd effects :we will learn to add effects like smoke to our modelwe will learn working with zbrush, keyshot, photoshop and lot of other thingsthis class is required basic knowledge about zbrush, keyshot, photoshop, although we will see about the tools we gonna use plus its easy to follow even for beginnersas a bonus :you will get: 6 photoshop squares shape for hard surface , 8 high kitbash pieces as a imm brush ready to use in zbrush for your project, 10 alphas to use in any hard surface projecti hope you like the class and teach you to become the artist you want to be .

Who this course is for
everyone want to learn concept art and design for film and games

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