Look Animator是组件,动画程序头和颈部/脊柱骨骼模拟 版本:Look Animator v2.0.1 (May 23 2022)

身体注视选定位置或物体的真实行为。

☄️这个动画师会给你的角色和生物带来更多的生命!

给人更真实的印象!

易于设置,易于控制,易于定制。

⚙不要担心表现!你甚至可以在移动设备上同时运行多个动画,而不会丢失FPS。

此外,如果你使用优化器,你可以让自己使用更多的动画!

软件包适用于所有SRP!它不是着色器相关的包。

(您只需要将标准演示材料转换为演示示例)

建于✅ LWRP ✅ URP ✅ HDRP ✅定制RP ✅

✍组件适用于unity中的所有钻机,即:

通用,人形,遗产或其他任何东西。

与视觉友好的检查及其功能,您可以设置整个组件在几个点击!(自动头部骨骼搜索、自动手臂搜索)

⭐MAIN FEATURES⭐

●包括互动演示场景

●包括完整的源代码

●通过扩展的检查器窗口轻松设置

●处理人形和动物骨骼

●“小鸟模式”模拟另类动画

●寻找骨头的自动化机械

●轻松转变为动力目标

●将外观动画与源动画混合

●高度优化

●使用“骨骼补偿”功能防止不自然

向上或向下看时手臂旋转

●使用“源动画”功能保持整个动画运动,当您需要瞄准目标和播放击中/射击动画时非常有用,在运行或空闲动画期间使用它会使它看起来更自然

●使用一种方法关闭/打开平滑过渡的组件

●通过“超级平滑”功能使动画看起来更加柔和


Look Animator is component which animates procedurally head and neck/spine bones to simulate

real behaviour of body for looking at choosed position or object.

☄️ This animator will bring much more life into your characters and creatures!

Giving more impression that they’re real!

Easy to setup, easy to controll, easy to customize.

⚙ Don’t worry about performance! You can run many Look animators simultaneously even on mobile without loosing FPS.

Also if you use Optimizers you can let yourself use even more look animators!

Package works on all SRPs! It’s not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

✍ Component works with all the rigs in unity, namely:

Generic, Humanoid, Legacy or anything else.

With visual friendly inspector and it’s functionality you can set up whole component in few clicks! (auto head bone search, auto arms search)

Community Forum Thread

Check User Manual

⭐MAIN FEATURES⭐

● Includes interactive demo scenes

● Includes full source code

● Easy setup with extended inspector window

● Works with humanoid and animal skeletons

● “Bird Mode” to simulate alternative animation

● Automated mechanics for finding bones

● Easily change to momentum targets

● Blend look animation with source animation

● Highly optimized

● Use “Bones’ compensation” feature to prevent unnatural

arms rotation when looking up or down

● Use “Animate with source” feature to keep whole animations motion, very helpful when you need to aim at target and play hit/shot animation, also using it during run or even idle animation makes it look more natural

● Turn off/on component with smooth transition by using one method

● Make look animation more soft with “Ultra Smoother” feature

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