HDRP、URP和标准(内置)管道支架高度可定制的VFX和额外奖金资产包。“风格化”和“现实化”之间的完美平衡,这些效果将完全适合几乎任何游戏。任何效果中都没有使用脚本,只有粒子系统和动画组件。预制件是100%完全可伸缩的,保留了所有组件的尺寸比。

主要特点:
大小解压后:696M 支持Unity版本 2020.3.25或更高

– 32个完整而独特的VFX预制屋
-加上第二场的48个VFX例子
-用于URP和HDRP管道的着色器图形着色器
-用于标准管道的放大着色器编辑器
-有奖励内容的第二个场景
– PBR水晶材料公司
-力场材料
-本地空间中的一切
-完全可扩展
-极端定制选项,几乎每个参数都可以调整
-标准、URP和HDRP支持
-大量额外的纹理、渐变和网格
-延迟和向前渲染
– 6个岩石碎片模型
– 7种武器型号
– 6个水晶和8个水晶碎片型号
– 200多种纹理和渐变



兼容性:

-资产在PC上运行良好
– URP版本适用于移动设备,但您可能需要减少中低端移动设备的粒子数量。
-对于正交摄像机,透明三角形力场效果需要稍微调整

技术信息:

-效果由Unity原生粒子系统(手里剑,CPU)构建
-使用本地animator组件和简单动画剪辑的一些效果
-地面指示器/冲击只是粒子,具有自定义优化网格以减少过度绘制
-在标准(内置)管道、线性色彩空间上录制视频,仅使用常规高光和ACES色调映射进行后期处理效果
-包括每条管道的互动演示场景




Main Features:

– 32 Complete and unique VFX Prefabs
– Plus 48 VFX examples in the second Scene
– Shader Graph shaders for URP and HDRP pipelines
– Amplify Shader Editor for Standard pipeline
– Second Scene with bonus content
– PBR Crystal materials
– ForceField materials
– Everything in Local Space
– Perfectly scalable
– Extreme customization options, almost every parameter can be adjusted
– Standard, URP, and HDRP support
– Tons of additional textures, gradients, and meshes
– Deferred and Forward rendering
– 6 Rock debris models
– 7 Weapon models
– 6 Crystal and 8 Crystal shards models
– 200+ Textures and Gradients

Compatibility:

– Asset works perfectly fine on PC
– URP version works on mobiles, but you might need to reduce the number of particles for the low-to-middle-end mobile devices.
– Transparent triangle ForceField effects need to be slightly adjusted for Orthographic cameras

Technical information:

– Effects are built with Unity native Particle System (Shuriken, CPU)
– Some of the effects using native animator component with simple animation clips
– Ground Indicators/Impacts are just particles, with custom optimized meshes to reduce overdraw
– Video was recorded on Standard (Built-in) pipeline, Linear Color Space, using only regular Bloom and ACES Tonemappming for the Post-processing Effects
– Interactive Demo Scenes for each pipeline are included

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