通往被毁后院的大门。它包含摄影测量资产。调整后可用于UE5。Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – Gate Backyard 5.0
Pack的资产和我们原来的包一样——城市废弃区。如果您已经拥有这项资产,那么可能不需要这些:)

从我们以前的资产包,我们想建立一些新的和更便宜的东西给你。大约1/3的资产和我们童年后院的场景:)我们希望你会喜欢:)

当然,根据我们的新传统,在10次评论之后,我们将准备一次新的免费更新。在你的评价中写下你想要的:

至少5个新道具
RTX版本的地图
夜间照明场景


技术细节
在RTX 3060全高清分辨率上测试:

-在编辑器中工作:每秒130-150帧

-在编辑器中全屏播放:75-85 FPS

-在开发库克上玩:130-170 FPS

请记住,场景仍然没有简单的优化工具(剔除,保持,流,绘制距离等)。)因为这取决于你想如何使用它们。

如果你用电影模板运行我们的项目,并有“内存不足”的消息,请写信给我们。此外,如果你想转换场景到UE5,我们将支持它,如果需要的话。


特点:

一个实时的电影小场景
内部
唯一网格数:131

碰撞:是,自定义并自动生成

顶点数:28 – 42095(大旧车间)

LODs:是,自动生成

材料和材料实例的数量:176(大多数是5种基本材料的实例)

纹理数量:266

纹理分辨率:

4096用于更大的物体
2048-4096最多道具
512-1024小道具
地形:4096×4096
支持的开发平台:Windows PC(应与他人合作)

目标平台:桌面、控制台、虚拟现实

重要提示:有对UE5的支持,它可以正常工作,但请注意,由于引擎的变化,演示地图可能会略有不同。

标签
城市摄影现实主义驱逐舰城市建筑工厂工厂摄影图片城市建筑



Pack has the same assets as our original package – Urban Abandoned District. If You already have this asset then probably don’t need those :)
From the assets of our previous package, we wanted to build something new and cheaper for you. About 1/3 part of the assets and scene with the backyard of our childhood :) We hope you will like it :)

Of course with our new tradition after 10 reviews, we will prepare a new FREE update. Write in your review what you want:

At least 5 new props
RTX version of the map
Night lighting scenario
技术细节
Tested on RTX 3060 Full HD resolution:

-work in editor: 130-150 FPS

-play in editor on fullscreen: 75-85 FPS

-play on development cook: 130-170 FPS

Remember that scene still has no simple optimisation tools(culling, hold, streaming, draw distance, etc.) because it depends on how you want to use them.

If you run our project with a movie template and have “out of memory” message please write to us. Also if you want to convert the scene to UE5 we will support it if needed.

Features:

A real-time and cinematic small scene
Interiors
Number of Unique Meshes: 131

Collision: Yes, custom and automatically generated

Vertex Count: 28 – 42095(Big old workshop)

LODs: Yes, auto-generated

Number of Materials and Material Instances: 176 (Most of are instances of 5 base-materials)

Number of Textures: 266

Texture Resolutions:

4096 for larger objects
2048-4096 most props
512-1024 small props
Terrain: 4096×4096
Supported Development Platforms: Windows PC (should work with others)

Intended Platforms: Desktop, Console, VR

Important Notes: There is support for UE5 and it works properly but be aware that the Demo map could look slightly different because of changes in the engine.

标签
URBANPHOTOREALISTICDESTROYEDABANDONEDCITYMODULARSCANS FACTORYPHOTOSCANNEDFACTORYPHOTOGRAMMETRYREALISTICNoAIBUILDINGS


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