Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Cute Bunny and Devil Girl 可爱的兔子和魔鬼女孩 大小解压后:560M


该包包括开始男性动画,但我建议使用免费的军事风格人体模型女性包或ALC 4女性动画-你会立即看到区别;)你可以在演示视频https://youtu.be/uUc63y576Ag.中查看他们的作品(两者)





+适用于ALS 4(参见游戏演示)

+52种针对电影过场动画的校准面部混合形状,与Live Link Face、Faceware等兼容(使用IPhone 11进行了测试和校准)可用于面部动作捕捉、vtubing、vrchat、对话动画。(请参见视频预览)




+与Epic Skeleton完全兼容-包括已解决的人体模型问题,如手指旋转不正确等





+带有IK / FK控制器的高级装备-我根据请求单独发送





















The project contains two maps. In the first, you can check the work of test animations, in the second, evaluate the model with a high-quality render.

The project also contains a body; to enable it and control modularity, I have prepared convenient switches on the right side of the panel. Please remember that using a full body with clothing is not recommended to avoid mesh crossing.

The package includes starting male animations, but I recommend using the free Military Style Mannequins female pack or ALC 4 female animations – you will immediately see the difference ;) You can check their work (both) in the demo video https://youtu.be/uUc63y576Ag.

Here’s some useful information:

+Fully customized physic of the character. Simulation of hair, ears, tails are included.

+Animation of devil’s tail is included (see demo video)

+Modular system via Construction Script – remove anything with one button! Work on Master Pose Component.

+Works well with ALS 4 (see gameplay demo)

+52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more (tested and calibrated with IPhone 11) Ready for facial motion capture, vtubing, vrchat, conversation animations. (see video preview)

You can download calibration data for Live Link Face here

+Two customized skin options for the character, also you can change the color of skin, eyes, hair and clothes through ID masks (Instances of materials are configured, so you can easily control a lot of material parameters)

+Shaders contain fine tuning based on blueprints. Roughness, SSS, micronormal masks, etc. – all inclusive and ready to go!

+Fully compatibility with Epic Skeleton – including solved Mannequin problems, such as incorrect rotation of fingers, etc

+UE4 project with playable character blueprints and hair, ears, tail, body physics simulation – plug and play!

+Additional bones – for a hair (39 bones), bunny tail (2), devil tail (12), breast (4), earrings (4), ears (6), tie (4)

+Full body mesh (without a seam on the neck!) is included, good as base mesh

+Unit: centimeters. Model Height: 175 cms

+Advanced rig with IK / FK controllers – I send it separately by the request

+The character is made from scratch, without the using of Daz models and others

+The model has a separate hair cap

+There is also an optimized version without a body inside right in the project

+Low poly, game ready, rigged, PBR textures

+Polycount: 44597 faces

+Rigged using Blender

I will be grateful if you fill out a small survey – so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA

Thank you, David Grette ^_^

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No

Number of characters: 1

Vertex counts of characters: 44597

Number of Materials and Material Instances for all variations: 50

Number of Textures: 62

Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512, 256×256)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Love you!

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