学习如何为游戏制作武器模型、打开武器包装和制作武器纹理。使用Maya和Substance Painter 创建AAA质量模型

你会学到什么
在Maya中设置参考图像
创建封闭网格并理解它们的用途
构建经过优化和深思熟虑的细节丰富的高多边形模型
创建低多边形模型,具有很好的拓扑结构,在游戏中看起来也很棒
了解不同情况下良好的纹理展开和布局的基本原理
在与游戏团队合作时,如何保持文件整洁有序
导出您的模型,以便您可以在游戏或其他艺术软件中使用它们
如何使用物质画家2烘焙我们的模型的纹理
Substance Painter 2中创建逼真的纹理和材质
在Iray中渲染我们模型的投资组合截图
Substance Painter 2中导出我们的最终纹理,以便我们可以在游戏引擎中使用它们。

MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz
语言:英语+中英文字幕(云桥网络机译)|大小解压后:1.57 GB |时长:4小时 41分钟


要求
使用Maya的基础知识

描述
学习如何为游戏制造武器可能很难。有很多地方可能会出错。试图遵循多个关于建模和纹理的教程可能会导致遗漏最重要的细节,或者在最坏的情况下,给你错误的信息。这可能会让你对如何制作游戏武器的模型和纹理感到困惑,并问自己如何才能提高艺术作品的质量。

你想要的是一个游戏行业的专业人士带你完成创建游戏就绪武器的过程。对于如何创造最高质量的结果,你不会有任何疑问。你的艺术和知识会在质量上跃升,为你的投资组合或游戏留下美丽的艺术。


本课程旨在为你提供为游戏创造漂亮武器所需的所有技能。您将被引导通过创建第一人称刀的创建过程的每一步。所有的步骤都被记录和叙述,让你不仅能制造这把刀,还能以最高的质量制造任何类型的3d武器。本课程结束时,你将拥有为游戏创造漂亮武器和模型的技能。现在是时候增加你的艺术能力,让你真正的技能发挥出来了。

所以现在就报名参加这个课程吧,让你自己想想为什么你会让自己为你的艺术作品集或电子游戏创造美丽的武器而奋斗。


Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models
Video Game Weapon Course : Modeling / Substance Painter 2
What you’ll learn
Set up reference images inside of Maya
Create block out meshes and understand their purpose
Build optimized and well thought out high poly models that are rich in details
Create low poly models that have great topology and will look great in game
Learn the fundamentals of good texture unwrapping and layout for different situations
How to keep clean files that are organized when working with a game team
Exporting your models so that you can work with them in game or other art software
How to use Substance Painter 2 to bake our model’s textures
Creating realistic textures and materials inside of Substance Painter 2
Rendering portfolio screenshots of our models out of Iray
Exporting our final textures from Substance Painter 2 so that we can use them in a game engine.
Requirements
Fundamental knowledge of using Maya
Description
Learning how to create weapons for games can be hard. There are many places where things can go wrong. Trying to follow multiple tutorials about modeling and texturing can result in leaving out the most important details or, in the worst case, give you the wrong information. This can leave you feeling confused about how to model and texture game weapons and asking yourself how you could improve the quality of your art work.
What you want is a game industry professional to walk you through the process of creating a game ready weapon. You would have no questions about how to create the highest quality results possible. Your art and knowledge would jump in quality, leaving you with beautiful art for your portfolio or game.
This course is designed to give you all the skills you need to create beautiful weapons for games. You will be walked through each step of the creation process of creating a first person knife. All the steps have been recorded and narrated to give you the skills to not only build this knife but to build any type of 3d weapon at the highest quality. By the end of this course you will have the skills to create beautiful weapons and models for games. Now is the time to increase your art ability and really let your true skills come through. So sign up for the course now and have yourself wondering why you ever let yourself struggle at creating beautiful weapons for your art portfolio or video game.

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