Release date:2023

Author:Harshavardhan Saravanan

Skill level:Beginner

Language:English

Exercise files:Yes

About This Class In This Class, Introduction to Blender 3D – Basics to your first 3D art, Harshavardhan follows a structured process to explain blenders for absolute beginners. The class begins with understanding blender and its free & open-source nature. He was followed by learning the basics of the blender with the help of interactive worksheets that make the learning process easy and enjoyable.

To put the skills learned to use, the students get an opportunity to create a quick 3D artwork. Finally, the class is concluded with some ideas, tips, and best practices to approach and create your 3D Artwork.

What You Will Learn: We will be using interactive worksheets to enable practical learning throughout the class.

Blender’s idea for an open-source and free software Basic interface navigation Key tools and techniques for 3D modeling Understanding and Setting up cameras in the blender Using lights to illuminate 3D objects and scenes Modeling simple 3D objects in a blender Creating simple 3D scenes in a blender Tips and Best Practices

Why You Should Take This Class

3D modeling is an important and sought-after skill as various industries use 3D artworks to showcase what they do and offer; for this reason, the demand for 3D graphics is projected to grow many times in the upcoming years.

This class introduces you to the free, open source, and popular software – blender with simple lessons created for beginners, so you can get started rig begin your journey in 3D design – a giant and new world of opportunities.

Who This Class is For: This class is for everyone who wants to know about the 3D content creation process, such as:

Absolute Beginners in 3D. Aspiring 3D artists. Art Students. Creative Professionals. Designers. Artists. Anyone who wants to learn about the 3D creative process.

Following this class does not need to be done without fence, and you will learn everything here.

Materials/Resources: a PC / Mac or Linux. All the digital files needed to complete the class are included in the resources section.

01 – Introduction 02 – What Is Blender 03 – Splash Screen 04 – Basic Interface Navigation 05 – Transformation Tools 06 – Edit And Object Mode 07 – Viewport Shading Modes In Blender 08 – Extrude And Inset 09 – Loopcut And knife Tool 10 – Bevel And Merge 11 – Creating Materials In Blender 12 – Viewport Materials Vs Rendered Materials 13 – Basics Of Cameras In Blender 14 – Basics Of Lighting In Blender 15 – Rendering In Blender 16 – Understanding The Concept 17 – Modelling The Rocket Part 01 18 – Modelling The Rocket Part 02 19 – Creating The Wings 20 – Adding Extra Details To The Rocket 21 – Assigning Materials 22 – Composing And Adding Camera 23 – Adding Extra Elements And Extracting An Image 24 – How to Create Your Own 3D Artwork 25 – Conclusion [Skillshare] Introduction to Blender 3D – Basics to your first 3D art_Subtitles.7z

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