Release date:2023, March

Author:Milivoj Popovic

Skill level:Beginner

Language:English

Exercise files:Yes

Description

This course, led by an award-winning digital sculptor, Art Academy professor, and studio head with over 15 years of industry experience, offers a comprehensive approach to digital sculpting. Throughout the course, you’ll learn how to sculpt a variety of materials, including stone, wood, metal, and fabric. You’ll also have the opportunity to participate in both quick and slow sculpting sessions, which will challenge your speed, focus, patience, and endurance as a sculptor. The course emphasizes elevating your sculpting skills without overwhelming you with new workflows or buttons to remember. Additionally, you’ll learn how to use Keyshot, a powerful rendering software that’s fully integrated with Zbrush. By the end of the course, you’ll have the skills and knowledge necessary to create stunning digital sculptures.

What will you learn

Learn Zbrush from an experienced instructor who is not only a professional sculptor but also a studio owner with over 15 years of industry experience. This course will teach you how to sculpt highly-detailed organic forms and how to approach sculpting various materials such as wood, stone, metal, and soft fabrics. You will also have the opportunity to participate in speed sculpting sessions to strengthen your primary shapes and have fun while doing it. Additionally, you will learn how to render your sculpts in Keyshot, a powerful software that is completely integrated with Zbrush.

Who is this course for:

Mid level Zbrush users who are looking to take their sculpting to the next level!

Students of my Sculpting in Zbrush course!
1 – WELLCOME INSIDE

1 – Welcome

2 – SPEED SCULPTING

2 – Intro to speed sculpting 3 – Getting our ducks in order 4 – Monster 5 – Mutant Flytrap Plant 6 – Pepper Warrior 7 – Creature Bust 8 – Baby Yoda

3 – STONE

10 – Stone cube part 01 lets start 11 – Stone cube part 02 building stone layer by layer 12 – Stone cube part 03 trim dynamic time 13 – Stone cube part 04 adding details 14 – Stone cube part 05 more details 15 – Stone cube part 06 wrapping it up 16 – Stone cube part 07 Polypainting time 17 – Stone cube part 08 Rendering in Keyshot 18 – Stone Apple part 01 modeling 19 – Stone Apple part 02 Polypainting 20 – Stone Apple part 03 Rendering in Keyshot

4 – FOLDS AND FABRIC

22 – Folds 23 – Stylized Folds 24 – Pillow part 01 lets get it on 25 – Pillow part 02 modeling 26 – Pillow part 03 more modeling 27 – Pillow part 04 IMM brush for stitching 28 – Pillow part 05 Rendering in Keyshot 29 – Pillow part 06 CC in Photoshop

5 – BANANA PROJECT

32 – Banana part 01 Zspheres time 33 – Banana part 02 from Zspheres to polygons 34 – Banana part 03 working on our base mesh 35 – Banana part 04 retopo of base mesh parts 36 – Banana part 05 adding subdivisions sculpting time 37 – Banana part 06 already started adding some details 38 – Banana part 07 Polypainting time with one really cool trick 39 – Banana part 08 finishing up transferring polypaint data from ref images 40 – Banana part 09 painting by hand time 41 – Banana part 10 so it starts detail sculpting 42 – Banana part 11 major small details 43 – Banana part 12 peel by peel stroke by stroke details 44 – Banana part 13 getting into even smaller details Its all coming together 45 – Banana part 14 adding accessories 46 – Banana part 15 doing the work on other peels as well 47 – Banana part 16 more accessories Things are looking freaking awesome 48 – Banana part 17 you can never have enough of cool accessories 49 – Banana part 18 finishing the peel OMG 50 – Banana part 19 center of the banana time 51 – Banana part 20 finishing up the sculpting WOW 52 – Banana Part 21 preparing the banana for export to an outside renderer 53 – Banana part 22 exporting time 54 – Banana part 23 Keyshot Start of the rendering part 55 – Banana part 24 Banana peel Keyshot material Its organic lets do it 56 – Banana part 25 Banana inner part Keyshot material time 57 – Banana part 26 tweaking so much tweaking And one crazy idea in the end 58 – Banana part 27 back into Zbrush I know but trust me 59 – Banana part 28 still working on the duck tape 60 – Banana part 29 finishing up the duck tape 61 – Banana part 30 taking our duck tape into Keyshot 62 – Banana part 31 back into Zbrush wait what again 63 – Banana part 32 Photoshop time 64 – Banana part 33 last minute tweaks for that perfect shot

6 – DAVIDS EYE

67 – Davids eye part 01 lets get it on 68 – Davids eye part 02 step by step 69 – Davids eye part 03 getting there 70 – Davids eye part 04 refining sections 71 – Davids eye part 05 adding some cool details 72 – Davids eye part 06 doing the iris and polypainting

7 – WOOD

74 – Anvil Block part 01 primary shapes time 75 – Anvil Block part 02 lets tighten it 76 – Anvil Block part 03 Zremesher time 77 – Anvil Block part 04 sharpening those corners 78 – Anvil Block part 05 getting into details 79 – Anvil Block part 06 getting into details a lot of details 80 – Anvil Block part 07 finishing the sides 81 – Anvil Block part 08 lets do the top part 82 – Anvil Block part 09 finishing the wood part of the sculpt 83 – Anvil Block part 10 metal time 84 – Anvil Block part 11 finishing the metal band 85 – Anvil Block part 12 nails time 86 – Anvil Block part 13 exporting our sculpt for external softwares 87 – Anvil Block part 14 Substance Painter time 88 – Anvil Block part 15 lets do a Clay render of our sculpt 89 – Anvil Block part 16 CC in Photoshop to get that beautiful final Clay image 90 – Anvil Block part 17Keyshot time Using those textures to get an amazing render 91 – Anvil Block part 18 wood surface done time to do the metal parts 92 – Anvil Block part 19 final adjustments and rendering 93 – Anvil Block part 20 CC in Photoshop to get our Hero Shot

8 – KEYSHOT

100 – Keyshot part 05 rendering 96 – Keyshot part 01 intro to Keyshot and getting to know the UI 97 – Keyshot part 02 importing sculpts and setting up the scene 98 – Keyshot part 03 developing the materials using nodes 99 – Keyshot part 04 developing the materials using nodes

[Udemy] Sculpting in Zbrush Advanced by Milivoj Popovic.7z.001.rar [Udemy] Sculpting in Zbrush Advanced by Milivoj Popovic.7z.002.rar [Udemy] Sculpting in Zbrush Advanced by Milivoj Popovic.7z.003.rar [Udemy] Sculpting in Zbrush Advanced by Milivoj Popovic_Subtitles.7z

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