Release date:2022, November

Author:Art Studio

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

Use Blender and understand it’s interface Modeling Learn UV map and unwrap all the Models and how to add mark seams Project file and all assets, including grass, trees, barrel, textures and more Hand painting in Blender

Requirements

I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.

You will learn all of the tools that will be needed for this course.

Mac or PC capable of Running Blender Version 2.8 or above

Discription

Welcome to our new course!

I am Morteza from ArtStudio.

In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.

This Course has 8 chapter that starts from learning fundamental of Blender and goes up to modeling and texture painting.

During this journey, we are going to design a Game Title. In this part, we will get acquainted with the useful tools of Modeling such as extrude, bevel, some of the modifiers and a lot more.

Next, we learn how to UV Unwrap those models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.

Before texture painting starts, I created a tutorial about comparison mouse with graphic tablet, which I recommend you to have a graphic tablet just for hand drawing, other wise it works fine.

Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.

In this tab, I tried to teach you the necessary tools for Texture Painting.

You will learn:

Colorizing different part using fill and special mask option.

What is bleed & what is used for

Brush setting and how to Paint the AO, shadow highlights

Texture paints the cuts and holes

Texture painting problem solving like flipped normal

How to colorize in texture painting tab.

If you learn these parts, then you are ready to paint over any model in Blender

.

We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.

I hope you learn a lot from this trip journey

Who is Course for?

Game Developers who wish to expand their Skill Set. Those who are curious about the world of 3D modeling and animation. Blender user that will start learning Hand Painting as a beginner This course can be your expanded version of the Blender manual.
1. Introduction

01. 01-01 – The Blender 3.2 interface & Pie Menus 02. 01-02 – How to create Collections 03. 01-03 – Viewport overlays 04. 01-04 – The 3D Cursor 05. 01-05 – How to use Edit Mode

2. Image reference and Font type

01. 02-06 – Talking about the image reference 02. 02-07 – Creating the LAND Font

3. Modeling, UV Editing and Modifiers

01. 03-08 – Modeling the Stone Background 02. 03-09 – UV Editing 03. 03-10 – Topology and Decimate Modifier p1 04. 03-11 – Topology and Decimate Modifier p2 05. 03-12 – Creating the background using Modifiers 06. 03-13 – Adding pipes by using Curves 07. 03-14 – Creating leave by importing image as plane (first method) 08. 03-15 – Modeling leave (second method) 09. 03-16 – Replacing the leaves around the Land Text 10. 03-17 – Creating the Collection 11. 03-18 – Apply transforms Ctrl+A 12. 04-19-shading, create an image texture 13. 04-20- Comparison mouse with graphic tablet-

4. Texture Painting the Stone

01. 05-21 – What is normals and how to fix them- 02. 05-22 – Importing the color pallet 03. 05-23 – Texture painting Overview 04. 05-24 – Fill color to different objects using Fill option in Texture Painting 05. 05-25 – Painting the highlights on the text BG 06. 05-26 – Bleed 07. 05-27 – Finishing Painting the highlights on the text BG- 08. 05-28 – Texture painting the shadow and cuts 09. 05-29 – Painting the cuts and dents- 10. 05-30 – Texture painting the highlights on the cuts and dents 11. 05-31 – Painting the AO on the text BG 12. 05-32 – A adding some more cuts and cracks to the text BG 13. 06-33 – Color Blocking and smearing the Text 14. 06-34 – Painting the AO on the Text 15. 06-35 – Adding AO of the text to the Text BG 16. 06-36 – Painting the highlights to the Land text p1 17. 06-37 – Painting the highlights to the Land text p2 18. 06-38 – Time Laps Painting highlights on Artstudio text 19. 06-39 – Painting shadow to the LAND text 20. 06-40 – Texture painting the AO cuts and holes on the LAND text 21. 06-41 – Painting the highlights on the cuts and holes on top of LAND text 22. 06-42 – Painting shadow & highlights to the Artstudio text 23. 06-43 – Texture painting the Pipes 24. 07-44 – Lighting the scene 25. 07-45 – Adding BG Sky and work on exposure 26. 08-46 – Rendering and Compositing

[Udemy] Texture Painting Game Title in Blender_Subtitles.7z

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