Release date:2022

Author:Flipped Normals

Skill level:Beginner

Language:English

Exercise files:Yes

Introduction to Sculpting If you’ve ever wanted to learn how to sculpt, Introduction to Sculpting will give you the tools you need to become a great artist. With over 14 hours of high-quality training, you will be introduced to concepts that will transform your art. Learn what appeal is, understand gesture, block out your sculpts, sculpt stylized characters, and much more!

FROM SIMPLE TO ADVANCED We’ll start right at the beginning with very simple topics like what tools we use, basic sculpting techniques – to more intermediate and advanced topics like sculpting wrinkles, sculpting pores, gesture and appeal, sculpting hair, mid-frequency and stretching & compression.

SCULPTING A DWARF In the practical part of this tutorial, we will put our knowledge to the test and sculpt a professional level dwarf starting from a sphere in ZBrush. With 5 hours of real-time sculpting, we’re going through every step from start to finish. By the end of Introduction to Sculpting, you’ll have a firm grasp of how to sculpt anything you desire, using the right tools.

TOOLS USED ZBrush 2020.

You can follow along with any sculpting tool. The majority of the videos are about fundamental sculpting concepts, and only a few chapters revolve around ZBrush.

Other Sculpting Tools You Can Use:

Blender Nomad for Ipad ZBrush Core Mini 3D-Coat Mudbox

TAUGHT BY VETERAN SCULPTOR Your instructor, Henning Sanden – Co-Founder of FlippedNormals, has been sculpting for nearly 15 years. In his professional career, he’s sculpted hero characters for movies such as Pirates of the Caribbean, Batman V Superman, Pacific Rim Uprising, and Alien Covenant, to name a few. He’s also held masterclasses and taught sculpting at some of the top European Art Universities.

SKILL LEVEL Introduction to Sculpting focuses on fundamental skills in sculpting and is perfect for artists who know how to navigate a sculpting tool and are looking to get to grips with how to create great-looking sculpts. Introduction to Sculpting is not suited for artists who are brand new to ZBrush – You can instead find our Introduction to ZBrush here.

REQUIREMENTS

You need to know how to use a 3D sculpting software.

You do not need any experience with how to sculpt in 3D, only with how to use the software.

This is not an introduction to ZBrush. You can find that here.

Part 1 Sculpting Fundamentals 01_ToolsUsed 02_BasicsVsFundamentals 03_SculptingTechniques 04_dynameshVsSubD 05_sculptingWorkflow 06_clayBrushes 07_ReferenceObservation 08_blockout 09_cleanShapes 10_gestureAppeal_01 11_gestureAppeal_02 12_silhouette 13_midFrequency 14_sculptingWrinkles 15_sculptingHair 16_stylizedDragonSculpting 17_stretchingCompression 18_poresHighFreq 19_anatomySculptover 20_orcSculptover 21_sculptingChecklist 22_howToImprove_assignments

Part 2 Sculpting a Dwarf 01_projectOverview 02_blocking 03_headRefinement01 04_headRefinement02 05_facialFeaturesRefinement01 06_beard01 07_beard02 08_refinement 09_asymmetry 10_beard03 11_beard04 12_beardOrnaments 13_eyebrows 14_finalizing

[Flipped Normals] Introduction to Sculpting_Subtitles.7z Flipped Normals – Introduction to Sculpting.7z.001 Flipped Normals – Introduction to Sculpting.7z.002

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