Release date:2016, September

Author:3dmotive LLC

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Understand the basic modeling principles to create and UV the assets in the video

Learn the hand-painted texturing style to texture the stylized cabin

Requirements Autodesk Maya Adobe Photoshop or a similar painting program

Description In this course, we’re going to be exploring the process of modeling and hand painting a rickety old cabin! We’ll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we’ll be taking a look at the different stone, metal, and wood surface types we’ll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life!

(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Who is the target audience? Students interested in learning to paint and texturing in this unique style

Section-1 Modeling the Asset 01-Introduction 02-Planning Phase 03-Blocking out the Forms 04-Modeling the Pillar 05-Modeling the Foundation 06-Building the Door Frame 07-Modeling the Wood Supports 08-Modeling the Shingles 09-Modeling the Shingles 02 10-Modeling the Window Frame 11-Modeling the Sign

Section-2 Painting Stone, Wood, Shingles and Bricks 01-Introduction 02-Packing UVs 03-Painting Stone 04-Painting Stone 02 05-Painting Wood 06-Painting Wood Timelapse 07-Painting the Shingles 08-Viewing Progress in Marmoset 09-Painting the Brick Wall 10-Painting the Brick Wall Timelapse

Section-3 Painting Metal and Stone, Polishing the Textures and Final Presentation 01-Introduction 02-Painting Metal 01 03-Painting Metal 02 04-Painting Metal 03 05-Painting Metal 04 06-Painting Stone 07-Painting the Top Shingles 08-Adjusting the Shingles Color 09-Painting the Stone Steps 10-Painting the Final Metal 11-Creating a Basic Alpha 12-Final Touches

[Udemy] Learn Hand-Painted Texturing for Game Environments by 3DMotive.7z [Udemy] Learn Hand-Painted Texturing for Game Environments by 3DMotive_Subtitles.7z

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