Release date:2022, August 15

Author:Anass Cherkaoui

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn:

Learn about maya’s interface Prepare your models for the rigging process Build the character’s skeleton by creating bone objects Understand the difference between IK and FK systems Adding IK systems to both the legs and arms of our character Organizing our 3d scene for best performance Skinning our 3d character and each tool that will help in improving skin deformations Establishing animation controls that will alow the character to be animated Working with custom attributes And so much more…

Requirements

:

No 3d animation or rigging

skills required. You’ll learn everything from A to Z

Motivation to learn

Description:

With over 10,000 happy students and a 4.8 average rating, this is your chance to get into the most entertaining industry: 3D Animation.

Learn the A-Z’s that you need to be able to create amazing 3D character rigs and animations with the most popular and powerful 3D art program, “Autodesk Maya”

Beginner to the world of 3D Rigging and 3D Animation? No problem! We start super simple so you’ll be ok with little or no experience.

In this course we go from A-Z, from the basics to more advanced topics of 3D Rigging and how to create character rigs ready for 3D Animation.

The Best Part?

This course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources – you’ll never get stuck!

On top of that, we’re going to have fun and end each video in a positive way that will leave us ready for whatever maya or life throws at us!

We want you to be happy. If there’s any reason you aren’t enjoying the course, and getting what you expected, we’ll refund your money.

So it’s a complete no-brainer, sign up today with ZERO risk and EVERYTHING to gain.

So what are you waiting for? Click the buy now button and join me in the most amazing character rigging course in the world.

What do you get when you enroll?

25+ hours of easy-to-follow tutorials Bonus animation and rigging lessons. You will get full lifetime access for a single one-off fee Downloadable project files for every step of the course Premium support to help you as you take the course

Who this course is for: Anyone interested in 3D Animation and Character Rigging

.

This course is for anyone who wants to learn 3D Rigging but don’t know where to start.

It’s perfect for complete beginners with zero experience in Rigging.
01 – Course Overview

01 – Course Overview

02 – Getting Started with Maya and 3D Rigging

02 – What is Rigging and Why its Important 05 – Getting Familiar with Mayas Interface 06 – Preparing your Character Model for Rigging

03 – Building the Skeleton of our 3D Character

07 – Creating Leg Joints 08 – Local VS World Orientation of Joints 09 – Creating Foot Joints 10 – Renaming & Organizing our Scene 11 – The Difference between FK & IK Systems 12 – Adding IK System to Our Characters Leg 13 – Mirroring Our Leg Joints 14 – Creating Torso Joints 15 – Creating Neck & Head Joints 16 – Adding Pelvis Bone 17 – Creating Arm Joints 18 – Adding the Clavicle Bone 19 – Creating Hand & Finger Joints 20 – Applying IK System to Arm Joints & Mirroing Across

04 – The Skinning Process

21 – Skinning our Character 22 – Things to Keep in Mind When Skinning 23 – Tweaking Joints Placement After Skinning 24 – Working With The Hammer Weights Tool 25 – Introducing The Components Editor 26 – Refining Weights Using The Paint Weights Tool Part1 27 – Refining Weights Using The Paint Weights Tool Part2 28 – Refining Weights Using The Paint Weights Tool Part3 29 – Mirroring Skin Weights

05 – Building Animation Controls

30 – Building The Global Animation Control 31 – Building The Pelvis Control 32 – Adding a Back Control 33 – Creating The Chest Control 34 – Building a Center of Gravity Control 35 – Creating a Repository of Control Shapes 36 – Rigging The Head 37 – Creating an Animation Control for The Neck 38 – Rigging The Clavicles 39 – Setting Up Elbow Controls 40 – Setting Up Wrist Controls 41 – Working with Custom Attributes 42 – Rigging The Fingers 43 – Setting Up Knee Controls 44 – Building Leg Controls 45 – Adding Foot Controls 46 – Organizing Our Scene 47 – Cleaning Up The Rig 48 – More On the Freeze Transformations Feature

06 – Conclusion

49 – Wrapping Up The Course & Your Assignment Project

[Udemy] Learn Character Rigging For Absolute Beginners in Maya.7z [Udemy] Learn Character Rigging For Absolute Beginners in Maya_Subtitles.7z

  Channel    and      Group

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!