丹尼尔·蒂格(Daniel Thiger)发布了他的基础系列中的第一个教程,重点介绍了他在Substance Designer路径中学到的核心课程。每个指南都将包含许多示例,供初学者更好地理解基础知识并开始SD之旅。第一个展示了Tile Sampler的灵活性和强大功能,以及您如何在流程中使用它。

我收到了很多关于我如何学习Substance Designer以及我的工作流程的问题。因此,我正在制作专注于从头开始学习SD的资源视频。这些视频展示了我在自己旅程中学到的核心课程。基本上,我正在整理我刚开始时希望能够访问的资源。

每个教程都包含多个示例,我将从头开始构建,并在整个过程中叙述每个步骤。重点不是构建完整的材质,而是学习如何使用节点以及如何解决问题。这些课程将帮助任何初学者奠定良好的基础。

在这个视频中,我们将重点关注Tile Sampler的灵活性和强大功能,以及我如何在流程中使用它。了解如何创建图案是创建物质的重要部分。我们将使用Tile Sampler创建可用于创建硬表面和自然材料的图案。

课程时长:1小时10分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 机译)

Daniel Thiger has released the first tutorial in his Fundamental Series which focuses on the core lessons he has learned in his Substance Designer path. Each guide will feature a number of examples for beginners to better understand fundamentals and start an SD journey. The first shows the flexibility and power of the Tile Sampler and how you can use it in your pipeline.

I get a lot of questions about how I learned Substance Designer, and about my workflow. So I’m putting together resource videos that focus on learning SD from the ground up. These videos show the core lessons that I have learned in my own journey. Essentially, I’m putting together the resources I wish I had access to when I first started out.

Each tutorial contains multiple examples, where I’ll be building from scratch, and narrating each step along the way. The focus is not on building complete materials, but on learning how to use nodes, and how to approach problems. These lessons will help to form a good foundation for anyone starting out.

In this video, we will be focusing on the flexibility and power of the Tile Sampler and how I use it in my pipeline. Understanding how to create patterns is an essential part of creating substances. We’ll be using the Tile Sampler to create patterns that can be used to create hard surfaces and natural materials.