Release date:2018, July 19

Duration:03 h 04 m

Author:Ritesh Kanjee

Skill level:Beginner

Language:English

Exercise files:Yes

Create ARCore 1.3 augmented reality apps in Unity SDK from scratch to become an ARCore pro developer

What do I get with a Mapt subscription?

Unlimited access to all Packt’s 6,000+ eBooks and Videos 100+ new titles a month, learning paths, assessments & code files 1 Free eBook or Video to download and keep every month after trial

Video Description Do you want to learn the new ARCore 1.3 in Unity SDK? This course will teach you all the fundamentals of ARCore augmented reality so that you can get started developing your own augmented reality apps. In the app section, we show you how you can apply the basics to more advanced apps for either gaming or for productivity-based apps.This course is designed to help you understand the fundamentals of augmented reality using the ARCore in Unity through practical and easy to understand labs. This class covers these capabilities, including getting started, simple and multiple target detection, smart terrain as well as leap motion integration.

Style and Approach I’m sure by now you are really excited to get started with ARCore, however, It is important to note that before you enroll in this course there are some training materials (Unity assets) and hardware you need to purchase beforehand to make this course the best learning experience. See the video for details.

What You Will Learn

We designed this course for anyone who wants to learn the state of the art in using Google’s ARCore SDK without the steep learning curve. By the end of the course, you will be able to understand the fundamentals of ARCore SDK Core functionality from motion tracking, to point and plane detection and even test light estimation. Thereafter you will soon be developing your own amazing augmented real-world applications. In this course, we will begin with the fundamentals section by creating a simple hello AR app that will help you to quickly get something working. Next, we will look at the first core functionality which is motion tracking and you will learn how spatial tracking works in AR. The second core functionality of ARCore is point and plane detection. To detect feature points and how coplanar feature points form into planes. Then we’ll build a simple hit testing app where you can spawn random colored cubes or spheres with a simple touch using ray casting. We’ll end the basics section with simple light estimation, to make a monster appear or disappear at the flick of a physical light switch. After that, we’ll move on to the exciting part of the course where we create some really amazing ARCore 1.3 apps. In the first lecture, you can build your own accurate measuring app using ARCore; there’s a lot of practical uses for this app. Thereafter we learn how to transverse within an AR scene by building a dragon that can move and fly in any direction as well as breathe fire. Next, we take flying to another level by building a drone in augmented reality.- For education, we demonstrate how you can build your own solar system and how to use touch ray casting to bring up information about the planets, moons, and stars.

下载说明:用户需登录后获取相关资源
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的关注与支持!