Release date:2019

Author:Artstation

Skill level:Beginner

Language:English

Exercise files:Yes

Creation of 3D Characters Zbrush Female Anatomy Sylvanas Vol. 1 – Organic Body and Head Modeling “Learn the basics of female Human Anatomy for the creation of high quality 3d characters in Zbrush” [Digital Sculpture, Organic Modeling, Zbrush.]

What I will learn

You will learn techniques that will help you provide your characters correctly.

You will apply the concepts of human anatomy to the body and head of the female character “Sylvanas”.

RequirementsThe course is developed in the Zbrush software, so it is important that you have the program installed in your computer. In Pixologic’s website you will find a free version for 45 days (trial).It is important that you have a basic use of the software for a better understanding of the course, if you do not have it I invite you to take our free course “How to Learn Zbrush for Beginners –

Basic Course Zbrush Vol 1: Hero Anatomy”.

Both the curriculum and the visual references are related to the human body (Male and Female) so it is important to understand that they are reviewed within a learning environment.

Have attitude, willingness and willingness to learn!

Description Are you a student, professional or amateur and do you aspire to become a digital artist? And do you want to strengthen skills for the creation of 3D characters in the film, digital animation and video game industry? If your answer is yes, this course is for you!

You will use a set of tools that will allow you to work in a controlled way.

You will apply advanced techniques to optimize your time and workflow.

I will explain how to generate the form by levels of detail.

Through +30 classes you will learn everything you need to model an anatomically correct character and recommendations to apply this knowledge to your future projects.

The course addresses the following topics:

Masks

Polygroups

Pectorals

Deltoids

Trapeze

Teres and infraespinatus

Dorsal

Sawmills

Abdominals

Torso

Arms

Leg

This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job of creating quality characters, no matter if it is realistic, Cartoon (Comic), Manga or any style you choose.

Who is the course for? This course is aimed at any character creation student, whether he or she is about to start classes or has been creating them for a while and wants to improve his or her technique. This course will be of great use to you.

If you have problems developing highly complex characters, these classes will give you the tools and clear knowledge to manage the complexity of those characters.

Sylv-Vol 1- 00 Sylvanas course presentation Sylv-Vol 1- 000 Sylvanas promotion Sylv-Vol 1- 01 References_pt01 Sylv-Vol 1- 02 References_pt02 Sylv-Vol 1- 03 Primary_shapes_part01 Sylv-Vol 1- 04 Primary_shapes_part02 Sylv-Vol 1- 05 Primary_shapes_part03 Sylv-Vol 1- 06 Primary_shapes_part04 Sylv-Vol 1- 07 Primary_shapes_part05 Sylv-Vol 1- 08 Primary_shapes_part06 Sylv-Vol 1- 09 Primary_shapes_part07 Sylv-Vol 1- 10 Primary_shapes_part08 Sylv-Vol 1- 11 Primary_shapes_part09 Sylv-Vol 1- 12 Primary_shapes_part10 Sylv-Vol 1- 13 secondary_shapes_part01 Sylv-Vol 1- 14 secondary_shapes_part02 Sylv-Vol 1- 15 secondary_shapes_part03 Sylv-Vol 1- 16 secondary_shapes_part04 Sylv-Vol 1- 17 secondary_shapes_part05 Sylv-Vol 1- 18 Shapes_and_minor_details_part01 Sylv-Vol 1- 19 Shapes_and_minor_details_part02 Sylv-Vol 1- 20 Shapes_and_minor_details_part03 Sylv-Vol 1- 21 Shapes_and_minor_details_part04 Sylv-Vol 1- 22 Shapes_and_minor_details_part05 Sylv-Vol 1- 23 Shapes_and_minor_details_part06 Sylv-Vol 1- 24 Shapes_and_minor_details_part07 Sylv-Vol 1- 25 Shapes_and_minor_details_part08 Sylv-Vol 1- 26 Refining_part01 Sylv-Vol 1- 27 Refining_part02 Sylv-Vol 1- 28 Refining_part03 Sylv-Vol 1- 29 Refining_part04 Sylv-Vol 1- 30 Refining_part05 Sylv-Vol 1- 31 Refining_part06

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