Release date:2019
Duration:04 h 30 m
Author:Corazon Bryant
Skill level:Beginner
Language:English
Exercise files:Yes
Step-by-step tutorial for beginners/1st time Zbrush users!
In this 4.5 hour course, I will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character’s cloth. I will discuss the characteristics of cloth and show you my technique on adding fabric details. You will also gain knowledge on building armor with wear and tear just like you see in video games and movies. Main tools that will be used are Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Masking, and Transformation tools.
By the end of this course, you will be able to create your very own 3D character from scratch. Have fun!
01 Introduction 02 Navigating in ZBrush 03 Creating the Base Mesh 04 Shaping the Mesh 05 Masking and Isolating 06 Adding Volume 07 Transform Subtools Layers 08 Defining the Muscles 09 Detailing the Hands 10 Detailing the Feet 11 Sculpting the Head 12 Adding Veins and Folds 13 Nails and Claws 14 Sculpting the Mane 15 Creating Front Teeth 16 Polygroup Extract Tool Panel Loops 17 Molar Teeth and Tongue 18 Sculpting the Cloth 19 Cloth Fabric Details 20 Blocking the Armor and Strap 21 Designing the Armor 22 Working on Strap and Belt 23 Extra Detailing
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