Release date:2017

Author:Gameinstitute

Skill level:Beginner

Language:English

Exercise files:Yes

This is the source code and videos files for GI Racing, GI Racing 2.0 was a upgrade, but they didn’t separated it into a different project

Experience the thrill of GI Racing 2.0! Compete on real racing tracks from all around the world in a variety of different automobiles. Work your way through the career mode and earn more lucrative contracts from bigger teams with better, faster cars. See how you handle the many different weather conditions in both day and night time driving modes. Enjoy state-of-the-art car physics and an adaptive driver AI system that creates exciting and realistic races, regardless of the player’s skill level.

Arcade racer with a simulation feel that is still welcoming to novice players

Competitive single-player career mode with Tournament Circuit and Trophy Room

Quick Race options let you jump right in and customize your racing experience

Stunning visuals and lighting provide an immersive and realistic world

Famous real world race tracks in a variety of countries

Realistic vehicle and cockpit damage make the game more challenging

Wheel, peddle, joystick, joypad, game pad, and keyboard support

Multiple difficulty settings and Driver AI that adapts to player skill level

Multi-GPU support providing accelerated rendering performance

Cinematic multi-camera replay system to watch back races frame-by-frame

Learn to build the game yourself with access to the official GI Racing tutorial video series

IMPORTANT!

Members can download a complete GI Racing 2.0 project, all set up and ready to go in Unity 5 — including cars, tracks, AI and track tools, sounds, music, and source code. You should have your own racing games up and running in no time when you have this kind of a head start!

01a – Introduction to Racing Games 01b – Introduction to Racing Games 01c – Introduction to Racing Games 02a – Car Physics – Part 1 02b – Car Physics – Part 1 02c – Car Physics – Part 1 03a – Car Physics – Part 2 03b – Car Physics – Part 2 04a – Car Physics – Part 3 Next 04b – Car Physics – Part 3 Next 04c – Car Physics – Part 3 Next 05 – Car Physics – Part 4 06 – Track Import and Configuration 07a – Driver A.I 07b – Driver A.I 08a – The Camera System 08b – The Camera System 09a – Time of Day, Visibility, and Weather Conditions 09b – Time of Day, Visibility, and Weather Conditions 10 – Game Integration 11a – Applying Damage to the Car 11b – Applying Damage to the Car Recommended Unity Version.zip [Gameinstitute] GI Racing Resouces.7z

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