Release date:2019, December 12

Author:Greg Wondra

Skill level:Beginner

Language:English

Exercise files:Yes

In this game design course, I will be guiding you step by step through the re-creation of an arcade classic using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build the smash hit “Fortnite”).

This course contains over 100 fun to follow video lessons. Things learned in this course include:

How to setup and create a project in Unreal Engine 4

How to construct simple levels using basic shapes

How to create interactive objects using Blueprint Scripting

How to implement simple enemy AI

How to create interactive menus and a game HUD

How to add fun presentation elements like slow motion, animating scores, flashing text, etc.

And more!

With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN gaming creations (WITHOUT any programming knowledge needed)!

Table of Contents

What you will learn:

Understand how to download, install, and setup a project in Unreal Engine 4

Build levels, create materials, customize particles, and edit sounds in Unreal Engine 4

Script interactive gameplay elements utilizing

Unreal Engine 4’s Blueprint Scripting tools

Layout, animate, and give functionality to custom-made menu screens and in-game HUD

Create a COMPLETE gaming experience from scratch!

001 – Welcome 002 – Project Primer 003 – Download and Install 004 – Create Project 005 – Folder Structure 006 – Import Marketplace Assets 007 – Level Editor – Part 1 008 – Level Editor – Part 2 009 – Content Browser – Part 1 010 – Content Browser – Part 2 011 – Viewport Nav – Mouse 012 – Viewport Nav – Keyboard 013 – Viewport Nav – Maya 014 – Orthographic Views 015 – View Modes Show Flags 016 – Placing Actors 017 – Moving Actors 018 – Rotating Actors 019 – Scaling Actors 020 – Geometry Overview 021 – Additive & Subtractive Brushes 022 – Geometry Brush Settings 023 – Geometry Editing 024 – Building To The Grid 025 – Building Efficiency Tips 026 – Maze Pieces – Part 1 027 – Maze Pieces – Part 2 028 – Maze Layout – Part 1 029 – Maze Layout – Part 2 030 – Creating Materials – Part 1 031 – Creating Materials – Part 2 032 – Applying Materials To Level 033 – Player Avatar 034 – Enemy Avatar – Part 1 035 – Enemy Avatar – Part 2 036 – Import Sounds 037 – Sound Cues 038 – Class Blueprint Overview 039 – Player Blueprint 040 – Enemy Blueprint 041 – Enemy House Blueprint 042 – Pellet Blueprint 043 – Power Pellet Blueprint 044 – Cherry Blueprint 045 – Orange Blueprint 046 – Power-Up Blueprint 047 – Scripting Overview 048 – Events 049 – Functions 050 – Variables – Part 1 051 – Variables – Part 2 052 – Flow Control 053 – Game Mode Blueprint – Gameplay 054 – Gameplay Camera 055 – Player Gobble Animation 056 – Player Auto Movement – Part 1 057 – Player Auto Movement – Part 2 058 – Enemy House Entrance Exit 059 – Pellet Power Pellet Eaten 060 – Fruit Eaten 061 – Power-Up Eaten 062 – Power-Up Speed Boost – Part 1 063 – Power-Up Speed Boost – Part 2 064 – Fruit Power-Up Spawning – Part 1 065 – Fruit Power-Up Spawning – Part 2 066 – End of Level Check – Part 1 067 – End of Level Check – Part 2 068 – Warping 069 – Game Polish Pass 070 – Player Death – Part 1 071 – Player Death – Part 2 072 – Player Death FX – Animation 073 – Player Death FX – Screen Shake 074 – Player Respawn 075 – Enemy Vulnerability – Part 1 076 – Enemy Vulnerability – Part 2 077 – Enemy Eaten 078 – Enemy Respawn 079 – Enemy Reset 080 – Game Music – Part 1 081 – Game Music – Part 2 082 – Navigation Mesh 083 – Target Points 084 – Enemy Type – Wander – Part 1 085 – Enemy Type – Wander – Part 2 086 – Enemy Type – Wander – Part 3 087 – Enemy Type – Hunter 088 – Enemy Nav – Stop 089 – Enemy Nav – Restart 090 – Nav Mesh – Supported Agents 091 – Enemy Child Blueprints 092 – HUD Overview 093 – Game Instance Blueprint 094 – Import Fonts 095 – HUD Creation 096 – HUD Layout 097 – HUD Bindings 098 – HUD – Update Lives 099 – HUD – Update Score – Items 100 – HUD – Update Score – Enemies – Part 1 101 – HUD – Update Score – Enemies – Part 2 102 – HUD – Intro Animation 103 – HUD – Life Lost Animation 104 – HUD – 1up Animation – Part 1 105 – HUD – 1up Animation – Part 2 106 – Player Start Notify 107 – Camera Tuning 108 – Level Tuning 109 – Player Tuning 110 – Enemy Tuning 111 – Special Item Tuning 112 – Game Mode Blueprint – Menu 113 – Import Images 114 – Main Menu – Layout 115 – Main Menu – Animations 116 – Main Menu – Functionality – Part 1 117 – Main Menu – Functionality – Part 2 118 – Level Complete Menu – Layout 119 – Level Complete Menu – Animations 120 – Level Complete Menu – Functionality 121 – Game Over Menu – Layout 122 – Game Over Menu – Animations 123 – Game Over Menu – Functionality 124 – Pause Menu – Layout 125 – Pause Menu – Animations 126 – Pause Menu – Functionality 127 – Creating More Levels 128 – Game Data Struct 129 – Save Game Blueprint 130 – Save Load – Variables 131 – Save Load – Functions – Part 1 132 – Save Load – Functions – Part 2 133 – Save Load – Main Menu 134 – Save Load – Level Complete Menu 135 – Save Load – Game Over Menu 136 – Continue Info – Layout 137 – Continue Info – Functionality 138 – Top Scores Struct 139 – Top Scores Blueprint 140 – Top Scores – Variables 141 – Top Scores – Functions – Part 1 142 – Top Scores – Functions – Part 2 143 – Top Scores – Line Layout 144 – Top Scores – Line Functionality 145 – Top Scores – Screen Layout 146 – Top Scores – Screen Animations 147 – Top Scores – Screen Functionality – Part 1 148 – Top Scores – Screen Functionality – Part 2 149 – Top Scores – Music 150 – Top Scores – Notify Layout – Part 1 151 – Top Scores – Notify Layout – Part 2 152 – Top Scores – Notify Animation 153 – Top Scores – Register High Score – Part 1 154 – Top Scores – Register High Score – Part 2 155 – Looping Levels 156 – Fruit Enemy Score FX – Part 1 157 – Fruit Enemy Score FX – Part 2 158 – Enemy Eyes – Meshes 159 – Enemy Eyes – Functionality – Part 1 160 – Enemy Eyes – Functionality – Part 2 161 – Packaging a Project

subtitles.7z Create an Arcade Classic_Project Files.7z

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