Release date:2020

Author:Shawnell Priester

Skill level:Beginner

Language:English

Exercise files:Yes

Here is a Trim Sheet Tutorial i created along side my HoloBay Environment using Unreal4.

I wanted to create a tutorial that focuses solely on this topic to provide clear ideas and how this can be approached. I share my ideas and workflow which i believe will give you a greater understanding and become even more proficient than you already are!

In this tutorial you will learn about:

design

construction

layouts

texel density

baking

unwrapping and application

overall process

***BONUS***

HoloBay Trim Sheet Files Included

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